-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathForm1.Designer.cs
More file actions
140 lines (132 loc) · 6.3 KB
/
Copy pathForm1.Designer.cs
File metadata and controls
140 lines (132 loc) · 6.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
namespace MonopolyGame
{
partial class Form1
{
private System.ComponentModel.IContainer components = null;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.boardPanel = new System.Windows.Forms.Panel();
this.infoPanel = new System.Windows.Forms.Panel();
this.rollDiceButton = new System.Windows.Forms.Button();
this.endTurnButton = new System.Windows.Forms.Button();
this.buyPropertyButton = new System.Windows.Forms.Button();
this.gameLog = new System.Windows.Forms.ListBox();
this.currentPlayerLabel = new System.Windows.Forms.Label();
this.diceResultLabel = new System.Windows.Forms.Label();
this.dicePictureBox = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.dicePictureBox)).BeginInit();
this.SuspendLayout();
//
// boardPanel
//
this.boardPanel.Location = new System.Drawing.Point(12, 12);
this.boardPanel.Name = "boardPanel";
this.boardPanel.Size = new System.Drawing.Size(800, 700);
this.boardPanel.TabIndex = 0;
this.boardPanel.Paint += new System.Windows.Forms.PaintEventHandler(this.boardPanel_Paint);
//
// infoPanel
//
this.infoPanel.AutoScroll = true;
this.infoPanel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.infoPanel.Location = new System.Drawing.Point(854, 12);
this.infoPanel.Name = "infoPanel";
this.infoPanel.Size = new System.Drawing.Size(300, 400);
this.infoPanel.TabIndex = 1;
//
// rollDiceButton
//
this.rollDiceButton.Location = new System.Drawing.Point(851, 420);
this.rollDiceButton.Name = "rollDiceButton";
this.rollDiceButton.Size = new System.Drawing.Size(90, 40);
this.rollDiceButton.TabIndex = 2;
this.rollDiceButton.Text = "Бросить кубики";
this.rollDiceButton.UseVisualStyleBackColor = true;
//
// endTurnButton
//
this.endTurnButton.Enabled = false;
this.endTurnButton.Location = new System.Drawing.Point(951, 420);
this.endTurnButton.Name = "endTurnButton";
this.endTurnButton.Size = new System.Drawing.Size(90, 40);
this.endTurnButton.TabIndex = 3;
this.endTurnButton.Text = "Завершить ход";
this.endTurnButton.UseVisualStyleBackColor = true;
//
// buyPropertyButton
//
this.buyPropertyButton.Enabled = false;
this.buyPropertyButton.Location = new System.Drawing.Point(1051, 420);
this.buyPropertyButton.Name = "buyPropertyButton";
this.buyPropertyButton.Size = new System.Drawing.Size(90, 40);
this.buyPropertyButton.TabIndex = 4;
this.buyPropertyButton.Text = "Купить";
this.buyPropertyButton.UseVisualStyleBackColor = true;
//
// gameLog
//
this.gameLog.FormattingEnabled = true;
this.gameLog.Location = new System.Drawing.Point(851, 470);
this.gameLog.Name = "gameLog";
this.gameLog.Size = new System.Drawing.Size(290, 160);
this.gameLog.TabIndex = 5;
//
// currentPlayerLabel
//
this.currentPlayerLabel.AutoSize = true;
this.currentPlayerLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Bold);
this.currentPlayerLabel.Location = new System.Drawing.Point(851, 640);
this.currentPlayerLabel.Name = "currentPlayerLabel";
this.currentPlayerLabel.Size = new System.Drawing.Size(124, 17);
this.currentPlayerLabel.TabIndex = 6;
this.currentPlayerLabel.Text = "Текущий игрок:";
//
// diceResultLabel
//
this.diceResultLabel.AutoSize = true;
this.diceResultLabel.Location = new System.Drawing.Point(851, 670);
this.diceResultLabel.Name = "diceResultLabel";
this.diceResultLabel.Size = new System.Drawing.Size(62, 13);
this.diceResultLabel.TabIndex = 7;
this.diceResultLabel.Text = "Результат:";
//
// dicePictureBox
//
this.dicePictureBox.BackColor = System.Drawing.Color.White;
this.dicePictureBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.dicePictureBox.Location = new System.Drawing.Point(971, 640);
this.dicePictureBox.Name = "dicePictureBox";
this.dicePictureBox.Size = new System.Drawing.Size(50, 50);
this.dicePictureBox.TabIndex = 8;
this.dicePictureBox.TabStop = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1221, 805);
this.Controls.Add(this.dicePictureBox);
this.Controls.Add(this.diceResultLabel);
this.Controls.Add(this.currentPlayerLabel);
this.Controls.Add(this.gameLog);
this.Controls.Add(this.buyPropertyButton);
this.Controls.Add(this.endTurnButton);
this.Controls.Add(this.rollDiceButton);
this.Controls.Add(this.infoPanel);
this.Controls.Add(this.boardPanel);
this.Name = "Form1";
this.Text = "Monopoly Game";
((System.ComponentModel.ISupportInitialize)(this.dicePictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
}
}