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executable file
·2963 lines (2310 loc) · 85 KB
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Copy path99.bas
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executable file
·2963 lines (2310 loc) · 85 KB
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Attribute VB_Name = "Module1"
Declare Sub BitBlt Lib "gdi32" (ByVal hDestDC As Long, ByVal x As Long, ByVal y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, ByVal xSrc As Long, ByVal ySrc As Long, ByVal dwRop As Long)
Declare Sub StretchBlt Lib "gdi32" (ByVal hdc As Long, ByVal x As Long, ByVal y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, ByVal xSrc As Long, ByVal ySrc As Long, ByVal nSrcWidth As Long, ByVal nSrcHeight As Long, ByVal dwRop As Long)
Declare Function SetWindowPos Lib "User32" (ByVal hwnd As Integer, ByVal hWndinsertafter As Integer, ByVal x As Integer, ByVal y As Integer, ByVal cx As Integer, ByVal cy As Integer, ByVal wFlags As Integer) As Integer
Declare Function GetSystemMenu Lib "User32" (ByVal hwnd As Long, ByVal bRevert As Long) As Long
Declare Function DeleteMenu Lib "User32" (ByVal hMenu As Long, ByVal nPosition As Long, ByVal wFlags As Long) As Long
Declare Function GetMenuString Lib "User32" Alias "GetMenuStringA" (ByVal hMenu As Long, ByVal wIDItem As Long, ByVal lpString As String, ByVal nMaxCount As Long, ByVal wFlag As Long) As Long
Declare Function sndPlaySound Lib "Winmm.dll" Alias "sndPlaySoundA" (ByVal SoundName As String, ByVal Flags As Long) As Long
Declare Function sndPlaySoundL Lib "Winmm.dll" Alias "sndPlaySoundA" (ByVal NUL As Long, ByVal uFlags As Long) As Long
Global Const HTCAPTION = 2
Global Const MF_STRING = &H0&
Global Const MF_BYCOMMAND = &H0&
Global Const SC_CLOSE = &HF060
Global Const srccopy = &HCC0020
Global Const srcand = &H8800C6
Global Const srcor = &HEE0086
Private hMenu As Long
Private CloseStr As String '記錄Close MenuItem的字串
Public cards(1 To 52)
Public users(1 To 4, 1 To 13)
Public lost_users(1 To 4)
Public comx(2 To 4, 1 To 3)
Public CardsPlace(1 To 13) '丟牌之後被蓋住的牌能增加多少空格能按
'Public AICards(2 To 4) '電腦要丟的牌
Public AICallKing(2 To 4, 1 To 4) '記錄每個花色有幾張
Public BigKing(2 To 4, 1 To 3) '1紀錄最多的花色 2最多花色有幾張 3能喊到多少
Public ComKing(1 To 4) '電腦叫的王
'Public AICards(2 To 4, 1 To 4, 1 To 13) '電腦各花色有的牌
Public AIPutCard(1 To 4) '要丟的牌
Public WhoWin '誰的牌大
Public FirstCard '美1次第1張牌
Public needwin(1 To 2) '2方各要贏多少
Public PlayerPoint(0 To 3) '各有多少點數
Public cards_num
Public cardsbox_num
Public comenable
Public Speed
Public change
Public userpic
Public UserHaveCard '玩家有沒有跟電腦一樣花色的牌
Public AWin '我方營多少
Public BWin '敵方贏多少
Public CheckComplay '確認每個電腦是不是都丟過排
Public ComPlay '電腦第幾次丟牌
Public GameKing '整場比賽的王
Public pass '有幾個人PASS
Public ReturnPlayer '檢查玩家能不能出牌
Public FirstPlayer '第一個出牌的人
Public GameSpeed '遊戲速度
Sub RndCards() '洗牌
Randomize Timer
For i = 1 To 52
cards(i) = i
Next i
For i = 1 To 5000
a = Int(Rnd * 52) + 1
b = Int(Rnd * 52) + 1
Swap cards(a), cards(b)
Next i
cards_num = 1
cardsbox_num = 1
End Sub
Sub UserCards() '發牌
For i = 1 To 4
For j = 1 To 13
users(i, j) = cards(cards_num)
cards_num = cards_num + 1
Next j
Next i
End Sub
Sub CardMode() '排牌
For a = 1 To 4
For i = 1 To 13
For j = i + 1 To 13
If users(a, i) > users(a, j) Then
change = users(a, i)
users(a, i) = users(a, j)
users(a, j) = change
End If
Next j
Next i
Next a
End Sub
Sub Point() '算各家有多少點數
For i = 0 To 3
PlayerPoint(i) = 0
Next i
For i = 1 To 4
For j = 1 To 13
a = users(i, j)
' If a = 0 Then a = 13
If a = 10 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 1
If a = 23 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 1
If a = 36 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 1
If a = 49 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 1
If a = 11 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 2
If a = 24 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 2
If a = 37 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 2
If a = 50 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 2
If a = 12 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 3
If a = 25 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 3
If a = 38 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 3
If a = 51 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 3
If a = 13 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 4
If a = 26 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 4
If a = 39 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 4
If a = 52 Then PlayerPoint(i - 1) = PlayerPoint(i - 1) + 4
Next j
Next i
For i = 0 To 3
Form8.Label1(i).Caption = PlayerPoint(i)
Next i
End Sub
Sub NewGamePut() '開新牌局
RndCards
UserCards
CardMode
Point
CheckComplay = 0
ComPlay = 1
ReturnPlayer = 0
CheckComplay = 0
pass = 0
Unload Form4
Form1.Picture1.Line (110, 100)-(440, 293), &H8000&, BF
Form1.Picture1.Refresh
AWin = 0
BWin = 0
For i = 1 To 13
DrawCards 120 + (i - 1) * 20, 295, users(1, i)
Next i
For i = 13 To 1 Step -1
DrawBack 20, 100 + (i - 1) * 8
DrawBack 190 + (i - 1) * 8, 5
DrawBack 440, 100 + (i - 1) * 8
Next i
For i = 0 To 35
Form8.Command1(i).Enabled = True
Next i
For i = 1 To 4
ComKing(i) = 0
Next i
For i = 2 To 4
For j = 1 To 4
AICallKing(i, j) = 0
Next j
Next i
For i = 2 To 4
For j = 1 To 3
BigKing(i, j) = 0
Next j
Next i
Form1.Command3(0).Enabled = True
BitBlt Form1.Picture5.hdc, 0, 0, 300, 300, Form1.Picture1.hdc, 0, 0, srccopy
BitBlt Form1.Picture6.hdc, 0, 0, 41, 27, Form1.Picture10.hdc, 0, 0, srccopy
BitBlt Form1.Picture6.hdc, 0, 58, 41, 25, Form1.Picture10.hdc, 0, 0, srccopy
BitBlt Form1.Picture6.hdc, 0, 114, 41, 23, Form1.Picture10.hdc, 0, 0, srccopy
BitBlt Form1.Picture7.hdc, 0, 0, 41, 27, Form1.Picture10.hdc, 0, 0, srccopy
BitBlt Form1.Picture7.hdc, 0, 58, 41, 25, Form1.Picture10.hdc, 0, 0, srccopy
BitBlt Form1.Picture7.hdc, 0, 114, 41, 23, Form1.Picture10.hdc, 0, 0, srccopy
Form1.Picture5.Refresh
Form1.Picture6.Refresh
Form1.Picture7.Refresh
For i = 2 To 4 '數花色數量
For j = 1 To 13
If users(i, j) < 53 Then b = 4
If users(i, j) < 40 Then b = 3
If users(i, j) < 27 Then b = 2
If users(i, j) < 14 Then b = 1
If b = 4 Then AICallKing(i, 4) = AICallKing(i, 4) + 1
If b = 3 Then AICallKing(i, 3) = AICallKing(i, 3) + 1
If b = 2 Then AICallKing(i, 2) = AICallKing(i, 2) + 1
If b = 1 Then AICallKing(i, 1) = AICallKing(i, 1) + 1
Next j
Next i
For a = 2 To 4 '決定最多的花色
BigKing(a, 1) = 1
For i = 1 To 3
For j = i + 1 To 4
If AICallKing(a, i) <= AICallKing(a, j) Then
BigKing(a, 1) = j
End If
Next j
Next i
Next a
For a = 2 To 4 '最多花色有幾張
BigKing(a, 2) = AICallKing(a, BigKing(a, 1))
Next a
For a = 2 To 4 '看花色張數決定喊到多少
If BigKing(a, 2) = 4 Then
BigKing(a, 3) = 2
End If
If BigKing(a, 2) = 5 Then
BigKing(a, 3) = 3
End If
If BigKing(a, 2) = 6 Then
BigKing(a, 3) = 3
End If
If BigKing(a, 2) = 7 Then
BigKing(a, 3) = 4
End If
If BigKing(a, 2) = 8 Then
BigKing(a, 3) = 4
End If
If BigKing(a, 2) = 9 Then
BigKing(a, 3) = 4
End If
If BigKing(a, 2) = 10 Then
BigKing(a, 3) = 5
End If
If BigKing(a, 2) = 11 Then
BigKing(a, 3) = 5
End If
If BigKing(a, 2) = 12 Then
BigKing(a, 3) = 6
End If
If BigKing(a, 2) = 13 Then
BigKing(a, 3) = 7
End If
Next a
Form1.Picture1.Refresh
End Sub
Sub CheckCards()
For i = 1 To 13
CardsPlace(i) = 0
Next i
For i = 1 To 13
k = 0
If users(1, i) <> 0 Then
For j = i + 1 To 13
If users(1, j) = 0 Then k = k + 20
If users(1, j) <> 0 Then GoTo out:
Next j
'k = k * 20
out:
If k > 51 Then
k = 50
End If
CardsPlace(i) = k
End If
Next i
End Sub
Sub UserShowCards(num) '玩家出牌
UserHaveCard = 0
If users(1, num) = 0 Then GoTo out
If FirstPlayer = 2 Then
If AIPutCard(2) < 53 Then b = 4
If AIPutCard(2) < 40 Then b = 3
If AIPutCard(2) < 27 Then b = 2
If AIPutCard(2) < 14 Then b = 1
For i = 1 To 13
If users(1, i) <> 0 Then
If users(1, i) < 53 Then x = 4
If users(1, i) < 40 Then x = 3
If users(1, i) < 27 Then x = 2
If users(1, i) < 14 Then x = 1
If x = b Then UserHaveCard = UserHaveCard + 1
End If
Next i
End If
If FirstPlayer = 3 Then
If AIPutCard(3) < 53 Then b = 4
If AIPutCard(3) < 40 Then b = 3
If AIPutCard(3) < 27 Then b = 2
If AIPutCard(3) < 14 Then b = 1
For i = 1 To 13
If users(1, i) <> 0 Then
If users(1, i) < 53 Then x = 4
If users(1, i) < 40 Then x = 3
If users(1, i) < 27 Then x = 2
If users(1, i) < 14 Then x = 1
If x = b Then UserHaveCard = UserHaveCard + 1
End If
Next i
End If
If FirstPlayer = 4 Then
If AIPutCard(4) < 53 Then b = 4
If AIPutCard(4) < 40 Then b = 3
If AIPutCard(4) < 27 Then b = 2
If AIPutCard(4) < 14 Then b = 1
For i = 1 To 13
If users(1, i) <> 0 Then
If users(1, i) < 53 Then x = 4
If users(1, i) < 40 Then x = 3
If users(1, i) < 27 Then x = 2
If users(1, i) < 14 Then x = 1
If x = b Then UserHaveCard = UserHaveCard + 1
End If
Next i
End If
If UserHaveCard > 0 Then
If users(1, num) < 53 Then y = 4
If users(1, num) < 40 Then y = 3
If users(1, num) < 27 Then y = 2
If users(1, num) < 14 Then y = 1
If y <> b Then GoTo out
End If
DrawCards 230, 198, users(1, num)
Draw 120 + (num - 1) * 20, 295, num
AIPutCard(1) = users(1, num)
users(1, num) = 0
For i = 1 To 13
If users(1, i) <> 0 Then DrawCards 120 + (i - 1) * 20, 295, users(1, i)
Next i
CheckCards
ReturnPlayer = 0
GameRule
out:
UserHaveCard = 0
End Sub
Sub GameRule() '系統判定輸贏
If FirstPlayer = 1 Then '玩家先出牌
WhoWin = 1
ComAI (AIPutCard(1))
If AIPutCard(1) < 53 Then FirstCard = 4
If AIPutCard(1) < 40 Then FirstCard = 3
If AIPutCard(1) < 27 Then FirstCard = 2
If AIPutCard(1) < 14 Then FirstCard = 1
If GameKing = 5 Then GoTo noking
If FirstCard = 4 Then '玩家出黑桃
For i = 1 To 4
If i <> 1 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 4 Then
If e = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 4 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 4 Then
If f = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 1 Then WhoWin = i
If WhoWin <> 1 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 3 Then '玩家出紅心
For i = 1 To 4
If i <> 1 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 3 Then
If e = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 3 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 3 Then
If f = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 1 Then WhoWin = i
If WhoWin <> 1 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 2 Then '玩家出方塊
For i = 1 To 4
If i <> 1 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 2 Then
If e = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 2 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 2 Then
If f = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 1 Then WhoWin = i
If WhoWin <> 1 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 1 Then '玩家出梅花
For i = 1 To 4
If i <> 1 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 1 Then
If e = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 1 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 1 Then
If f = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 1 Then WhoWin = i
If WhoWin <> 1 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
End If
If FirstPlayer = 2 Then '電腦1先出牌
WhoWin = 2
If AIPutCard(2) < 53 Then FirstCard = 4
If AIPutCard(2) < 40 Then FirstCard = 3
If AIPutCard(2) < 27 Then FirstCard = 2
If AIPutCard(2) < 14 Then FirstCard = 1
If GameKing = 5 Then GoTo noking
If FirstCard = 4 Then '電腦1出黑桃
For i = 1 To 4
If i <> 2 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 4 Then
If e = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 4 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 4 Then
If f = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 2 Then WhoWin = i
If WhoWin <> 2 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 3 Then '電腦1出紅心
For i = 1 To 4
If i <> 2 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 3 Then
If e = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 3 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 3 Then
If f = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 2 Then WhoWin = i
If WhoWin <> 2 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 2 Then '電腦1出方塊
For i = 1 To 4
If i <> 2 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 2 Then
If e = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 2 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 2 Then
If f = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 2 Then WhoWin = i
If WhoWin <> 2 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 1 Then '電腦1出梅花
For i = 1 To 4
If i <> 2 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 1 Then
If e = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 1 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 1 Then
If f = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 2 Then WhoWin = i
If WhoWin <> 2 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
End If
If FirstPlayer = 3 Then '電腦2先出牌
WhoWin = 3
RndComAI22
If AIPutCard(3) < 53 Then FirstCard = 4
If AIPutCard(3) < 40 Then FirstCard = 3
If AIPutCard(3) < 27 Then FirstCard = 2
If AIPutCard(3) < 14 Then FirstCard = 1
If GameKing = 5 Then GoTo noking
If FirstCard = 4 Then '電腦2出黑桃
For i = 1 To 4
If i <> 3 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 4 Then
If e = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 4 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 4 Then
If f = 4 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 3 Then WhoWin = i
If WhoWin <> 3 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 3 Then '電腦2出紅心
For i = 1 To 4
If i <> 3 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 3 Then
If e = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 3 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 3 Then
If f = 3 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 3 Then WhoWin = i
If WhoWin <> 3 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 2 Then '電腦2出方塊
For i = 1 To 4
If i <> 3 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 2 Then
If e = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 2 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 2 Then
If f = 2 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 3 Then WhoWin = i
If WhoWin <> 3 Then
If f = GameKing Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
If f <> GameKing Then WhoWin = i
End If
End If
End If
End If
Next i
End If
If FirstCard = 1 Then '電腦2出梅花
For i = 1 To 4
If i <> 3 Then
If AIPutCard(i) < 53 Then e = 4
If AIPutCard(i) < 40 Then e = 3
If AIPutCard(i) < 27 Then e = 2
If AIPutCard(i) < 14 Then e = 1
If GameKing = 1 Then
If e = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If GameKing <> 1 Then
If AIPutCard(WhoWin) < 53 Then f = 4
If AIPutCard(WhoWin) < 40 Then f = 3
If AIPutCard(WhoWin) < 27 Then f = 2
If AIPutCard(WhoWin) < 14 Then f = 1
If e = 1 Then
If f = 1 Then
If AIPutCard(i) > AIPutCard(WhoWin) Then WhoWin = i
End If
End If
If e = GameKing Then
If WhoWin = 3 Then WhoWin = i