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Add some more logging to texture panel to help track issues users are having with app stall
1 parent 54065b8 commit 252dba5

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Lines changed: 2 additions & 1 deletion

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MassEffectModManagerCore/modmanager/usercontrols/TextureInstallerPanel.xaml.cs

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -280,6 +280,7 @@ public override void OnPanelVisible()
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foreach (var f in trackedFileToOriginalMD5Map.Where(x => x.Key.RepresentsPackageFilePath()))
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{
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var path = Path.Combine(Target.TargetPath, f.Key);
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M3Log.Information($@"Inventorying file after texture install: {path}");
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var existingInfo = BasegameFileIdentificationService.GetBasegameFileSource(Target, path, f.Value);
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if (existingInfo != null) // This should never be null but we will check here anyways.
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{
@@ -291,7 +292,7 @@ public override void OnPanelVisible()
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numDone++;
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PercentDone = (int)(numDone * 100.0 / Target.ModifiedBasegameFiles.Count);
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}
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M3Log.Information($@"Updatign BGFIS with new texture modded hashes");
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BasegameFileIdentificationService.AddLocalBasegameIdentificationEntries(basegameFileDbUpdates);
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b.Result = installResult;
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}

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