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This repository was archived by the owner on Jul 1, 2023. It is now read-only.
Would generally be implemented in conjunction with the sit detection.
Since increasing your scale seems to make you float as it scales the base amount the game hovers you above things as well an option that would apply to all nonspecified shoes would be great for countering that. Then each specified listing would take precedence over that one.
Would generally be implemented in conjunction with the sit detection.
Since increasing your scale seems to make you float as it scales the base amount the game hovers you above things as well an option that would apply to all nonspecified shoes would be great for countering that. Then each specified listing would take precedence over that one.