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Changelog

All notable changes to this project will be documented in this file.

[1.2.2] - 15.12.2021

Changed

  • Marked GameEventFlag as Serializeable.

[1.2.1] - 05.12.2021

Changed

  • Changed initialization of the dialogue gameobject from Start to Awake.

[1.2] - 05.12.2021

Added

  • Added timeline integration.

Changed

  • Removed some unused properties and functions.

[1.1.1] - 10.10.2021

Added

  • Fixed an issue where Wait command would offset color and text effects.

[1.1.0] - 10.10.2021

Added

  • Added animated properties for scale and rotation to TextEffect.
  • Added Offset property for all animated properties.
  • Added Active toggle to text effect.
  • Added pause functionality.
  • Added Wait Command (%[time]/%).

Changed

  • Changed DialogueTheme and DialogueSettings to ScriptableObjects.
  • Split OnLetterAppear animation curve into x and y curves.
  • Reworked time scale for text effects to easily allow for one-shot effects.
  • Changed event "wait for input" to use the new AwaitEventResponse status instead of Pause.

[1.0.0] - 06.10.2021

Initial release