All notable changes to this project will be documented in this file.
- Marked GameEventFlag as Serializeable.
- Changed initialization of the dialogue gameobject from Start to Awake.
- Added timeline integration.
- Removed some unused properties and functions.
- Fixed an issue where Wait command would offset color and text effects.
- Added animated properties for scale and rotation to TextEffect.
- Added Offset property for all animated properties.
- Added Active toggle to text effect.
- Added pause functionality.
- Added Wait Command (%[time]/%).
- Changed DialogueTheme and DialogueSettings to ScriptableObjects.
- Split OnLetterAppear animation curve into x and y curves.
- Reworked time scale for text effects to easily allow for one-shot effects.
- Changed event "wait for input" to use the new AwaitEventResponse status instead of Pause.
Initial release