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Disable VC6 again
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.github/workflows/ci.yml

Lines changed: 34 additions & 34 deletions
Original file line numberDiff line numberDiff line change
@@ -101,13 +101,13 @@ jobs:
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# Note build-generalsmd is split into two jobs for vc6 and win32 because replaycheck-generalsmd
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# only requires the vc6 build and compiling vc6 is much faster than win32
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build-generalsmd-vc6:
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name: Build GeneralsMD${{ matrix.preset && '' }}
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needs: detect-changes
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if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }}
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strategy:
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matrix:
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include:
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#build-generalsmd-vc6:
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#name: Build GeneralsMD${{ matrix.preset && '' }}
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#needs: detect-changes
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#if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }}
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#strategy:
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#matrix:
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#include:
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# - preset: "vc6"
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# tools: true
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# extras: true
@@ -117,17 +117,17 @@ jobs:
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# - preset: "vc6-debug"
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# tools: true
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# extras: true
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- preset: "vc6-releaselog"
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tools: true
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extras: true
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fail-fast: false
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uses: ./.github/workflows/build-toolchain.yml
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with:
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game: "GeneralsMD"
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preset: ${{ matrix.preset }}
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tools: ${{ matrix.tools }}
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extras: ${{ matrix.extras }}
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secrets: inherit
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#- preset: "vc6-releaselog"
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#tools: true
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#extras: true
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#fail-fast: false
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#uses: ./.github/workflows/build-toolchain.yml
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#with:
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#game: "GeneralsMD"
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#preset: ${{ matrix.preset }}
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#tools: ${{ matrix.tools }}
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#extras: ${{ matrix.extras }}
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#secrets: inherit
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build-generalsmd-win32:
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name: Build GeneralsMD${{ matrix.preset && '' }}
@@ -164,19 +164,19 @@ jobs:
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extras: ${{ matrix.extras }}
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secrets: inherit
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replaycheck-generalsmd:
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name: Replay Check GeneralsMD${{ matrix.preset && '' }}
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needs: build-generalsmd-vc6
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if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }}
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strategy:
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matrix:
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include:
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- preset: "vc6+t+e"
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- preset: "vc6-releaselog+t+e" # optimized build with logging and crashing enabled should be compatible, so we test that here.
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fail-fast: false
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uses: ./.github/workflows/check-replays.yml
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with:
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game: "GeneralsMD"
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userdata: "GeneralsReplays/GeneralsZH/1.04"
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preset: ${{ matrix.preset }}
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secrets: inherit
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#replaycheck-generalsmd:
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#name: Replay Check GeneralsMD${{ matrix.preset && '' }}
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#needs: build-generalsmd-vc6
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#if: ${{ github.event_name == 'workflow_dispatch' || needs.detect-changes.outputs.generalsmd == 'true' || needs.detect-changes.outputs.shared == 'true' }}
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#strategy:
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#matrix:
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#include:
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#- preset: "vc6+t+e"
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#- preset: "vc6-releaselog+t+e" # optimized build with logging and crashing enabled should be compatible, so we test that here.
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#fail-fast: false
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#uses: ./.github/workflows/check-replays.yml
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#with:
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#game: "GeneralsMD"
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#userdata: "GeneralsReplays/GeneralsZH/1.04"
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#preset: ${{ matrix.preset }}
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#secrets: inherit

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