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Omitting DISCONNECTD at end of entry causes tags to be lost #114

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@henpemaz

Omitting DISCONNECTED for the last connection(s) in a room causes the room-tags to magically disappear

Eg. room with 2 entrances, 1st used 2nd unused:
CG_HermitCave : CG_OtherGate : SCAVTRADER
The above will initially be recognized as a tag, Room CG_HermitCave tagged as: SCAVTRADER pops up in the logs, but checking later during world-load will show that the room has no tags (they're erased or the absroom is created again and tags don't get copied, not too sure on the details).
Instead, CG_HermitCave : CG_OtherGate, DISCONNECTED : SCAVTRADER loads fine and the tag is kept.

I haven't tested if the same happens with vanilla loading.

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