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README.md

Redshift

A zero-g spaceship time-trial racer with fully Newtonian 6DOF flight — momentum carries, and stopping is your problem.

  • Engine: Godot 4.6 (Forward Plus), GDScript
  • Status: prototype
  • Run: Open redshift/project.godot in Godot 4.6 and press F5.

Controls

Keyboard and gamepad are both mapped:

  • W / S — thrust forward / backward (gamepad triggers)
  • A / D — strafe left / right (left stick)
  • Space / Ctrl — thrust up / down
  • Q / E — roll left / right
  • Shift — afterburner
  • F — toggle rotation dampening, V — toggle translation dampening
  • G — toggle racing line
  • R — restart race

Notes

  • Jolt Physics with default gravity set to 0 — all movement is pure Newtonian thrust.
  • Ghost replay system (ghost/), track and ship scenes, dedicated InputManager autoload.
  • Uses the D3D12 rendering driver on Windows.