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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Gamestorming</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
font-family: system-ui, -apple-system, sans-serif;
background: #1a1a1a;
color: #e0e0e0;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
padding: 4rem 2rem;
}
h1 { font-size: 2.5rem; margin-bottom: 0.5rem; color: #fff; }
.subtitle { color: #888; margin-bottom: 3rem; font-size: 1.1rem; }
.games { display: flex; flex-wrap: wrap; gap: 2rem; justify-content: center; max-width: 900px; }
.card {
background: #252525;
border: 1px solid #333;
border-radius: 12px;
padding: 2rem;
width: 280px;
text-decoration: none;
color: inherit;
transition: border-color 0.2s, transform 0.2s;
}
.card:hover { border-color: #666; transform: translateY(-2px); }
.card h2 { font-size: 1.3rem; color: #fff; margin-bottom: 0.5rem; }
.card p { color: #999; font-size: 0.95rem; line-height: 1.5; }
.tag {
display: inline-block;
background: #333;
color: #aaa;
padding: 0.2rem 0.6rem;
border-radius: 4px;
font-size: 0.8rem;
margin-top: 1rem;
}
</style>
</head>
<body>
<h1>Gamestorming</h1>
<p class="subtitle">A sampler platter of game prototypes</p>
<div class="games">
<a class="card" href="coinshot/">
<h2>Coinshot</h2>
<p>Push and pull on metal to fly through a city. First-person traversal inspired by Mistborn.</p>
<span class="tag">Godot 4.6</span>
</a>
<a class="card" href="green-bean/">
<h2>Green Bean</h2>
<p>First-person barista simulator. Take orders at the register, print cup-code tickets, and assemble drinks by hand.</p>
<span class="tag">Godot 4.6</span>
</a>
<a class="card" href="life-magic/">
<h2>Life Magic</h2>
<p>An idle game powered by your heartbeat. Grow a wizard's garden faster by exercising. Part fitness tracker, part incremental game.</p>
<span class="tag">Godot 4.6</span>
</a>
<a class="card" href="mythos/">
<h2>Mythos</h2>
<p>Lane combat card game with city building. Summon Norse units, cast spells, and destroy your opponent's Grand Lodge.</p>
<span class="tag">Godot 4.6</span>
</a>
<a class="card" href="war-tactics/">
<h2>War Tactics</h2>
<p>WWII squad-tactics roguelike. Move, shoot, grenade, and overwatch across isometric grid battles with skill-check minigames.</p>
<span class="tag">Godot 4.6</span>
</a>
</div>
</body>
</html>