Description
Create a dedicated Editor Panel to visualize and control animations. This should mimic standard DCC tools (Blender/Maya) for a familiar workflow.
Key Tasks
- Timeline UI: Implement a horizontal scrubber showing frames/seconds.
- Transport Controls: Add Play, Pause, Stop, and Loop toggle buttons.
- Animation Selector: A dropdown/list to switch between different
AnimationClipResources assigned to the selected entity.
- Bone Visualizer: A toggle to render the skeleton hierarchy as lines/diamonds in the viewport for debugging.
Description
Create a dedicated Editor Panel to visualize and control animations. This should mimic standard DCC tools (Blender/Maya) for a familiar workflow.
Key Tasks
AnimationClipResourcesassigned to the selected entity.