-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSession.cs
More file actions
333 lines (303 loc) · 12.6 KB
/
Copy pathSession.cs
File metadata and controls
333 lines (303 loc) · 12.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
using Microsoft.EntityFrameworkCore;
using System.Net.Sockets;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace DBDesign
{
using Model;
using Type;
class Session
{
int UserID;
Socket sClient;
async Task<int> Response(int sessionId, string data)
{
Response response = new Response();
response.SessionId = sessionId;
response.Data = data;
string responseText = JsonConvert.SerializeObject(response);
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseText);
try
{
return await sClient.SendAsync(buffer, SocketFlags.None);
}
catch (SocketException e)
{
Console.WriteLine(e.Message);
return -1;
}
}
async Task SendMessage(int sessionId, int talkSessionId, string content)
{
UserMessage message = new UserMessage();
message.SenderId = UserID;
message.SessionID = talkSessionId;
message.Content = content;
message.SendTime = DateTime.Now;
DBDesignEF entitys = new DBDesignEF();
await entitys.UserMessages.AddAsync(message);
await entitys.SaveChangesAsync();
await Response(sessionId, JsonConvert.SerializeObject("Send Success"));
}
async Task DeleteFriend(int sessionId, int friendId)
{
DBDesignEF entitys = new DBDesignEF();
var list = entitys.Friends.Where(f => f.User1Id == UserID && f.User2Id == friendId).ToList();
list.AddRange(entitys.Friends.Where(f => f.User1Id == friendId && f.User2Id == UserID).ToList());
if (list.Count == 0)
{
await Response(sessionId, JsonConvert.SerializeObject("No Friend"));
return;
}
entitys.Friends.RemoveRange(list);
await entitys.SaveChangesAsync();
await Response(sessionId, "Success");
}
async Task NewFriend(int sessionId, int friendId)
{
if (UserID == friendId)
{
await Response(sessionId, "You can't add yourself as a friend");
return;
}
Friend friend = new Friend();
DBDesignEF entitys = new DBDesignEF();
User me = await entitys.Users.FindAsync(UserID);
User newFriend = await entitys.Users.FindAsync(friendId);
if (me == null || newFriend == null)
{
await Response(sessionId, "Error: User not found");
return;
}
if (entitys.Friends.Where(f => f.User1Id == UserID && f.User2Id == friendId).ToList().Count > 0
|| entitys.Friends.Where(f => f.User1Id == friendId && f.User2Id == UserID).ToList().Count > 0)
{
await Response(sessionId, "Error: You have already added this user as a friend");
return;
}
friend.User1 = me;
friend.User2 = newFriend;
await entitys.Friends.AddAsync(friend);
await entitys.SaveChangesAsync();
await Response(sessionId, "Success");
}
async Task NewMessage(int sessionId, int messageId)
{
DBDesignEF entitys = new DBDesignEF();
List<int> sessionList = entitys.Friends.Where(f => f.User1Id == UserID || f.User2Id == UserID).Select(f => f.SessionId).ToList();
var messages = await entitys.UserMessages.Where(m => m.Id > messageId && sessionList.Contains(m.SessionID))
.Include(m => m.Sender).Select(m => new { Id = m.Id, SessionId = m.SessionID, SenderName = m.Sender.Name, SenderId = m.Sender.Id, Content = m.Content, Time = m.SendTime }).ToListAsync();
if (messages != null)
{
await Response(sessionId, JsonConvert.SerializeObject(messages));
}
else
{
await Response(sessionId, "");
}
}
async Task FriendList(int SessionId)
{
DBDesignEF entitys = new DBDesignEF();
var friends = await entitys.Friends.Where(f => f.User1Id == UserID).Select(f => new { f.User2.Id, f.User2.Name, f.User2.State, f.SessionId }).ToListAsync();
friends.AddRange(await entitys.Friends.Where(f => f.User2Id == UserID).Select(f => new { f.User1.Id, f.User1.Name, f.User1.State, f.SessionId }).ToListAsync());
friends.RemoveAll(f => f.Id == UserID);
await Response(SessionId, JsonConvert.SerializeObject(friends));
}
async Task ChangeName(int SessionId, string newName)
{
DBDesignEF entitys = new DBDesignEF();
User user = await entitys.Users.FindAsync(UserID);
if (user == null)
{
await Response(SessionId, "Error: User not found");
return;
}
user.Name = newName;
await entitys.SaveChangesAsync();
await Response(SessionId, user.Name);
}
async Task Register(int sessionId, string name, string password)
{
DBDesignEF entitys = new DBDesignEF();
Console.WriteLine(password);
User user = new User();
user.Name = name;
user.Password = password;
user.State = 0;
await entitys.Users.AddAsync(user);
await entitys.SaveChangesAsync();
await Response(sessionId, JsonConvert.SerializeObject(user.Id));
}
async Task<bool> Login(int Id, string Password)
{
DBDesignEF entitys = new DBDesignEF();
User user = await entitys.Users.FindAsync(Id);
if (user == null)
{
return false;
}
if (BCrypt.Net.BCrypt.Verify(Password, user.Password))
{
UserID = Id;
user.State = 1;
await entitys.SaveChangesAsync();
return true;
}
return false;
}
public async Task Start()
{
byte[] buffer = new byte[1024];
int length;
string message;
while (true)
{
try
{
length = await sClient.ReceiveAsync(buffer, SocketFlags.None);
if (length == 0)
break;
message = System.Text.Encoding.UTF8.GetString(buffer, 0, length);
}
catch (SocketException)
{
break;
}
Request? request;
try
{
request = JsonConvert.DeserializeObject<Request>(message);
}
catch (JsonException)
{
Console.WriteLine("Invalid JSON");
await Response(0, "Error: Invalid JSON");
continue;
}
switch (request.Action)
{
case "Login":
try
{
JObject loginObj = JObject.Parse(request.Data);
int Id = loginObj.Value<int>("Id");
string Password = loginObj.Value<string>("Password");
if (await Login(Id, Password))
{
this.UserID = Id;
var entitys = new DBDesignEF();
await Response(request.SessionId, entitys.Users.Find(Id).Name);
Console.WriteLine(sClient.RemoteEndPoint + " Login Success as " + Id);
}
else
{
await Response(request.SessionId, "Login Failed");
Console.WriteLine(sClient.RemoteEndPoint + " Login Failed");
}
}
catch (JsonException)
{
Console.WriteLine("Invalid JSON");
await Response(0, "Error: Invalid JSON");
continue;
}
break;
case "FriendList":
await FriendList(request.SessionId);
break;
case "NewMessage":
try
{
int messageId = JsonConvert.DeserializeObject<int>(request.Data);
await NewMessage(request.SessionId, messageId);
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
case "SendMessage":
try
{
JObject sendMessageObj = JObject.Parse(request.Data);
int sessionId = sendMessageObj.Value<int>("SessionId");
string content = sendMessageObj.Value<string>("Content");
if (content == null || content == "")
{
await Response(request.SessionId, "Error: Empty Message");
break;
}
await SendMessage(request.SessionId, sessionId, content);
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
case "NewFriend":
try
{
int friendId = JsonConvert.DeserializeObject<int>(request.Data);
await NewFriend(request.SessionId, friendId);
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
case "DeleteFriend":
try
{
int friendId = JsonConvert.DeserializeObject<int>(request.Data);
await DeleteFriend(request.SessionId, friendId);
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
case "ChangeName":
try
{
string newName = request.Data;
await ChangeName(request.SessionId, newName);
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
case "Register":
try
{
JObject registerObj = JObject.Parse(request.Data);
string name = registerObj.Value<string>("Name");
string password = registerObj.Value<string>("Password");
await Register(request.SessionId, name, BCrypt.Net.BCrypt.HashPassword(password));
}
catch (JsonException)
{
await Response(request.SessionId, "Error: Invalid JSON");
}
break;
default:
break;
}
}
if (UserID != 0)
{
DBDesignEF entitys = new DBDesignEF();
User user = await entitys.Users.FindAsync(UserID);
user.State = 0;
await entitys.SaveChangesAsync();
}
Console.WriteLine(sClient.RemoteEndPoint + " disconnected.");
sClient.Close();
}
public Session(Socket socket)
{
this.sClient = socket;
}
}
}