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The language screen on game startup happens before the resolution is fully set #3551

@Mimigris

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@Mimigris

If the setting Startup Language Menu is set to First Start or Always, that you start a game with the translation feature, and check the startup language screen with a resolution different than 320x240 (either through the Player settings or the game settings), the resolution change will not be applied on said screen.

E.g. here, the game has been set to use the 640x480 resolution, and the menu seems to take into account that, but the game window stays at 320x240 for the duration of the language selection.
Image

Here, the game has been set to use the Ultrawide resolution, but it is not applied either on this screen.
Image

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