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Need to find a better way of validating that the grid points are regular. With selection from an arbitrary polygon, the retuned points may not be regularly spaced (as in there might be large jumps if looking at just one coordinate).
Need to find a better way of validating that the grid points are regular. With selection from an arbitrary polygon, the retuned points may not be regularly spaced (as in there might be large jumps if looking at just one coordinate).