Quest 3s are now becoming a popular choice for creators and filmmakers to build VR experiences. Many creators own Mac devices primarily and I think enabling VR support for utilities like Blender and Unity will enable easier transition and more accessibility for these creators/devs into the VR space. Enabling PCVR/SteamVR through Mac may also inspire Apple to expand on their GPTK efforts and build out more robust VR support.
Quest 3s are now becoming a popular choice for creators and filmmakers to build VR experiences. Many creators own Mac devices primarily and I think enabling VR support for utilities like Blender and Unity will enable easier transition and more accessibility for these creators/devs into the VR space. Enabling PCVR/SteamVR through Mac may also inspire Apple to expand on their GPTK efforts and build out more robust VR support.