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Copy pathProgram.cs
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56 lines (40 loc) · 1.64 KB
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using Microsoft.EntityFrameworkCore;
using Ultimate_Tic_Tac_Toe.Data;
using Ultimate_Tic_Tac_Toe.Interfaces;
using Ultimate_Tic_Tac_Toe.Repository;
using Microsoft.OpenApi.Models;
using System.Text.Json.Serialization;
class Program
{
static void Main(string[] args)
{
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddControllers();
builder.Services.AddControllers().AddJsonOptions(x =>
x.JsonSerializerOptions.ReferenceHandler = ReferenceHandler.IgnoreCycles);
builder.Services.AddAutoMapper(AppDomain.CurrentDomain.GetAssemblies());
// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
builder.Services.AddScoped<IPlayersRepository, PlayersRepository>();
builder.Services.AddScoped<IMainBoardRepository, MainBoardRepository>();
builder.Services.AddScoped<ILocalBoardRepository, LocalBoardRepository>();
builder.Services.AddScoped<IGamesRepository, GamesRepository>();
builder.Services.AddEndpointsApiExplorer();
builder.Services.AddSwaggerGen();
builder.Services.AddDbContext<DataContext>(options =>
{
options.UseNpgsql(builder.Configuration.GetConnectionString("DefaultConnection"));
});
var app = builder.Build();
// Configure the HTTP request pipeline.
if (app.Environment.IsDevelopment())
{
app.UseSwagger();
app.UseSwaggerUI();
}
app.UseHttpsRedirection();
app.UseAuthorization();
app.MapControllers();
app.Run();
}
}
// Add services to the container.