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NRE before ConcreteJungle.Patches.Building_KillLinkedUnits.Prefix #8

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@IceRaptor

From rogueticket-552-closed:

Fmnatic06/24/2020
Game hung in urban environment. log says  CRITICAL ERROR, PLEASE REPORT: so creating this.
Attachment file type: archive
RogueLogs.zip
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Delegate AddStackSequence - Standard for message type AddSequenceToStackMessage failed with exception 
Object reference not set to an instance of an object
  at BattleTech.MapEncounterLayerDataCell.get_HasBuilding () [0x00026] in <4184af8dbeb44635831353f4d349631c>:0
If its relevant for the first time i had some flamer platoon buildings on the mission, and i wrecked 3 of them before this happened.
Harkonnen06/24/2020
@FrostRaptor as i understand, there was an NRE before in ConcreteJungle.Patches.Building_KillLinkedUnits.Prefix, that left a building in an undefined state, and it caused LoS calculations to crash

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