When compiling, the following error message is seen below:
[5082/9173] MWCC build/GAFE01_00/src/game/m_bgm.o
FAILED: [code=2] build/GAFE01_00/src/game/m_bgm.o
build/tools/wibo build/tools/sjiswrap.exe build/compilers/GC/1.3.2/mwcceppc.exe -nodefaults -proc gekko -align powerpc -enum int -multibyte -char unsigned -fp hardware -Cpp_exceptions off -pragma "cats off" -pragma "warn_notinlined off" -maxerrors 1 -nosyspath -i include -i include/dolphin -i include/libc -i src/static/dolphin -i build/GAFE01_00/include -DVERSION=0 -sym on -DDEBUG=0 -DNDEBUG -d _LANGUAGE_C -d F3DEX_GBI_2 -d MUST_MATCH -sdata 0 -sdata2 0 -d IS_REL -requireprotos -sym on -O4,s -lang=c -MMD -c src/game/m_bgm.c -o build/GAFE01_00/src/game && "/usr/bin/python" tools/transform_dep.py build/GAFE01_00/src/game/m_bgm.d build/GAFE01_00/src/game/m_bgm.d
### mwcceppc.exe Compiler:
User break, cancelled...
# In: include\libultra\osContPad.h
# From: src\game\m_bgm.c
# -------------------------
# 8: #include <dolphin/os/OSMessage.h>
# Error: ^
# the file 'dolphin/os/OSMessage.h' cannot be opened
# Too many errors printed, aborting program
I'm not sure if this is related to #12 . An Asciinema recording of the process can be found here
When compiling, the following error message is seen below:
I'm not sure if this is related to #12 . An Asciinema recording of the process can be found here