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Update README.md: copyright year and formatting
Updated copyright year to 2025 and made minor formatting adjustments.
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README.md

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@@ -9,10 +9,10 @@ Welcome to EDGE!
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#### EDGE is an advanced OpenGL source port spawned from the DOOM engine, with focus on easy development and expansion for modders and end-users.
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# (C) 1999-2022 The EDGE Team & [Contributors](https://github.com/3dfxdev/hyper3DGE/blob/master/AUTHORS.md)
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# (C) 1999-2025 The EDGE Team & [Contributors](https://github.com/3dfxdev/EDGE/blob/master/AUTHORS.md)
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##### Uses GPL-licensed technology from id Tech 1-4 (C) 1997-2011 id Software, LLC
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##### DOSDoom originally developed by Chi Hoang and the DOSDoom Team, (C) 1997-1999
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##### Visit our sister port which derives from an earlier branch of EDGE, called [Edge-Classic](https://github.com/dashodanger/EDGE-classic). (C) The Edge-Classic Team, 2021-2022
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##### Visit our sister port which derives from an earlier branch of EDGE, called [Edge-Classic](https://github.com/dashodanger/EDGE-classic). (C) The Edge-Classic Team, 2021
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#### Licensed under the GPLv2 (or greater)
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http://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html
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# See our EDGE Wiki (http://3dfxdev.net/edgewiki/index.php/Main_Page)
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## Build System for EDGE
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---
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To build EDGE, please see the [build guides](https://github.com/3dfxdev/hyper3DGE/tree/master/build_guide) and choose
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To build EDGE, please see the [build guides](https://github.com/3dfxdev/EDGE/tree/master/build_guide) and choose
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based on your platform and compiler. Some of this information may be out of date; feel free to open up a Github Issue for assistance.
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## Libraries
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* The [EDGEWiki](http://3dfxdev.net/edgewiki) is also a great resource for
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editing documentation and other information related to the engine.
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(C) 1999 - 2022 [Isotope SoftWorks](https://www.facebook.com/IsotopeSoftWorks/) and Contributors (The EDGE Team). All Rights Reserved.
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(C) 1999 - 2025 [Isotope SoftWorks](https://www.facebook.com/IsotopeSoftWorks/) and Contributors (referred to as The EDGE Team). All Rights Reserved.
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