1- # Config for generating MRT visualizations for CapGemini
1+ # Possible values are x3d(default), x3dom, x3d_compressed, aframe, simple_glyphs_json
2+ output_format = x3d
3+ database_name = ../databases/graph.db
24
3- structure.show_class_members = false
5+ #
6+ # # History
7+ history.repository_nameReekX3DHeightTest.properties
8+ history.repository_owner
49
5- history.show_versions = latest
6- history.time_format = yyyy-MM-dd
10+ #
11+ # # FAMIX CONFIGS
712
8- rd.class_size = number_of_statements
9- rd.class_color_metric = change_frequency
10- rd.class_height = number_of_incidents
13+ structure.merge_packages = false
14+
15+ # If set true there will be one root package which contains all the other root packages
16+ structure.master_root = false
17+
18+ # If set true all private Elements will not be shown in visualization
19+ # This includes methods, attributes and structures
20+ # This boolean also affects the METHOD_TYPE_MODE in RDSettings.java
21+ # If both is set true private attributes without getters or setters will
22+ # be hidden as well as inner classes and methods
23+ structure.hide_private_elements = false
24+
25+ # If set true attributes will be sorted lengthwise, longest value first in descending order
26+ structure.attribute_sort_size = false
27+
28+ # The type of parser that reads artifacts and parse to famix model
29+ # Possible values are verveinej (default) and jdt2famix
30+ structure.parser = verveinej
31+
32+
33+ #
34+ # # CITY CONFIGS
35+
36+ # Possible values are original (default), panels, bricks, floor, dynamic
37+ city.building_type = original
38+ # The active mode to structure
39+ # The active mode to structure and color the methods and attributes.
40+ # Possible values are
41+ # types (default): The class elements are sorted and colored associated to type/functionality of the method.
42+ # visibility: The class elements are sorted and colored corresponding to there visibility modifiers.
43+ city.scheme = types
44+
45+ # Switch to control the elements of the classes to show.
46+ # Possible values are methods_and_attributes (default), methods_only, attributes_only
47+ city.class_elements_mode = methods_and_attributes
48+
49+ # Possible values are methods_first (default), unsorted, attributes_first
50+ city.class_elements_sort_mode_coarse = methods_first
51+
52+ # The active mode, how to sort the methods or attributes separately among each other
53+ # This means a method is only compared to another method and an attribute is only
54+ # compared to another attribute in this comparison, according their values.
55+ # If it is set to scheme, a secondary sorting is performed to place methods
56+ # with high numbers of statements to the bottom.
57+ # Possible values are scheme (default), unsorted, alphabetically, nos
58+ city.class_elements_sort_mode_fine = scheme
59+
60+ # If set true, the order of the sorting, defined in class_elements_sort_mode_fide is reversed.
61+ # If class_elements_sort_mode_fide is set to scheme, a secondary sorting is performed to place
62+ # methods with high numbers of statements to the bottom. This behavior isn't influenced by this switch.
63+ city.class_elements_sort_mode_fine_direction_reversed = false
64+
65+ # Switch to show or hide building base in panels or bricks mode.
66+ # If set to false, only districts and buildingSegments are visible.
67+ city.show_building_base = true
68+
69+ # Switch for showing attributes as cylinders instead of boxes.
70+ # This setting has only an affect in panels-mode.
71+ city.show_attributes_as_cylinders = true
72+
73+ # The active mode for the layout of the bricks/methods.
74+ # This setting has only an affect in brick-mode.
75+ # Possible values are progressive (default), straight, balanced
76+ city.brick.layout = progressive
77+
78+ city.brick.size = 1.0
79+ city.brick.horizontal_margin = 0.5
80+ city.brick.horizontal_gap = 0.2
81+ city.brick.vertical_margin = 0.2
82+ city.brick.vertical_gap = 0.2
83+
84+ # The active mode for the area between panels/methods.
85+ # Possible values are
86+ # separator (default): Between the panels separators are placed with a fix height and color.
87+ # none: No space between the panels and they are placed on top of each other.
88+ # gap: The panels have a free space between them and don't touch each other.
89+ city.panel.separator_mode = separator
90+
91+ # Multiplier for height of a panel, declared in panel.height_unit. The elements of this array
92+ # are threshold values for the number of statements inside the method and are multiplied with the
93+ # index+1, so the product will be the actual height of the panel.
94+ # The values are inclusive.
95+ # Comment property out to use default value (is 3, 6, 12, 24, 48, 96, 144, 192, 240)
96+ city.panel.height_treshold_nos = 3, 6, 12, 24, 48, 96, 144, 192, 240
97+
98+ # # Measurements Panels
99+
100+ # Height is multiplied by panel.height_treshold_nos
101+ city.panel.height_unit = 0.5
102+
103+ city.panel.horizontal_margin = 0.5
104+ city.panel.vertical_margin = 0.25
105+ city.panel.vertical_gap = 0.125
106+ city.panel.separator_height = 0.125
107+
108+ # Possible values are none (default) and nos
109+ city.original_building_metric = none
110+
111+ city.width_min = 1
112+ city.height_min = 1
113+ city.building.horizontal_margin = 3.0
114+ city.building.horizontal_gap = 3.0
115+ city.building.vertical_margin = 1.0
116+
117+ city.package.color_start = #969696
118+ city.package.color_end = #f0f0f0
119+ city.class.color_start = #131615
120+ city.class.color_end = #00ff00
121+ city.class.color = #353559
122+
123+ # Dynamic City colors
124+ city.dynamic.class.color_start = #fa965c
125+ city.dynamic.class.color_end = #feb280
126+ city.dynamic.method.color = #735eb9
127+ city.dynamic.package.color_start = #23862c
128+ city.dynamic.package.color_end = #7bcd8d
129+
130+ city.color.blue = #99FFCC
131+ city.color.aqua = #99CCFF
132+ city.color.light_green = #CCFF99
133+ city.color.dark_green = #99FF99
134+ city.color.yellow = #ffff99
135+ city.color.orange = #FFCC99
136+ city.color.red = #FF9999
137+ city.color.pink = #FF99FF
138+ city.color.violet = #9999FF
139+ city.color.light_grey = #CCCCCC
140+ city.color.dark_grey = #999999
141+ city.color.white = #FFFFFF
142+ city.color.black = #000000
143+
144+
145+ #
146+ # # RD CONFIGS
147+
148+ rd.data_factor = 4.0
149+ rd.method_factor = 1.0
150+ rd.height = 1.0
151+ rd.height_boost = 8
152+ rd.height_multiplicator = 50.0
153+ rd.ring_width = 2.0
154+
155+ # Sets the ring width of the method disks
156+ # Only relevant if disk of type FAMIX.Method exist
157+ rd.ring_width_md = 0
158+
159+ # Equal to ring_width_md but for attribute disks
160+ rd.ring_with_ad = 0
161+ rd.min_area = 10.0
162+ rd.namespace_transparency = 0
163+ rd.class_transparency = 0
164+ rd.method_transparency = 0
165+ rd.data_transparency = 0
166+ # 53/255.0 + " " + 53/255.0 + " " + 89/255.0
167+ rd.color.class = #353559
168+ # 255/255.0 + " " + 252/255.0 + " " + 25/255.0
169+ rd.color.data = #fffc19
170+ # 20/255.0 + " " + 133/255.0 + " " + 204/255.0
171+ rd.color.method = #1485cc
172+ # 150/255.0 + " " + 150/255.0 + " " + 150/255.0
173+ rd.color.namespace = #969696
174+ # 120/255.0 + " " + 10/255.0 + " " + 50/255.0
175+ rd.color.method_invocation = #780a32
176+
177+ # If true the Methods will be visualized as Disks instead of DiskSegments.
178+ rd.method_disks = false
179+
180+ # If true Attributes will be visualized as disks.
181+ rd.data_disks = false
182+
183+ # If set true visualization will be based on the method type
184+ # Check HIDE_PRIVATE_ELEMENTS in FAMIXSettings for visualization of Privates
185+ rd.method_type_mode = false
186+
187+ # Depending on the value set metrics will not represented, by height or in a dynamic way
188+ # which can either be Luminance or Frequency.
189+ # Output Files differ depending on the value chosen.
190+ # Possible values are none (default), height, luminance, frequency
191+ rd.metric_representation = none
192+
193+ # Depending on this Variable the Dynamix Visualization will be created,
194+ # it can either be in a static or dynamic way.
195+ # Possible values are none (default), moving_spheres, flashing_methods, moving_flashing
196+ rd.invocation_representation = none
197+
198+ # Sets in which way the Historic Evolution of the analyzed Software should be represented,
199+ # it can either be in a static or dynamic way.
200+ # Possible values are time_line (default), dynamic_evolution, multiple_time_line, multiple_dynamic_evolution
201+ rd.evolution_representation = time_line
202+
203+ # Possible values are static (default) and dynamic
204+ rd.variant = static
205+
206+
207+ #
208+ # # PLANT CONFIGS
209+
210+ # Possible value are petal_pollstem (default) and pollstem_petal
211+ plant.switch_attribute_method_mapping = petal_pollstem
212+ plant.area_height = 3.5
213+ plant.stem.thickness = 3.0
214+ plant.stem.height = 6.0
215+ plant.cron.height = 2.0
216+ plant.cron.head_height = 0.5
217+ plant.petal.angle = 0.5236
218+ plant.petal.distance_multiplier = 3.0
219+ plant.pollstem.angle = 0.05
220+ plant.pollstem.angle_distance_multiplier = 0.3
221+ plant.pollstem.ball_multiplier = 1.57
222+ plant.junction.angle = 1.3
223+ plant.junction.distance_multiplier = 8.0
224+ plant.junction.pollstem.ball_multiplier = 0.10
225+
226+ # Stuff from city for the layout algorithm
227+ plant.width_min = 1.0
228+ plant.height_min = 1.0
229+ plant.building.horizontal_margin = 3.0
230+ plant.building.horizontal_gap = 7.0
231+ plant.building.vertical_margin = 1.0
232+
233+ # Possible values are default (default) and cylinder
234+ plant.package.shape = default
235+ plant.package.use_textures = true
236+ plant.package.odd_texture = <ImageTexture url='pics/ground.png' scale='false' />
237+ plant.package.even_texture = <ImageTexture url='pics/freeGrass.png' scale='false' />
238+ plant.package.odd_color = #964327
239+ plant.package.even_color = #30ba43
240+
241+ # Possbile values are default (default), realistic, without_head
242+ plant.class.shape = default
243+ plant.class.size = count_attributes_and_methods
244+ plant.class.use_textures = false
245+ plant.class.texture = <ImageTexture url='pics/plant.png' scale='true' />
246+ plant.class.texture_head_brown = <ImageTexture url='pics/plantHeadBrown.png' scale='false' />
247+ plant.class.texture_bloom = <ImageTexture url='pics/bloom.png' scale='false' />
248+ plant.class.color = #34663b
249+ plant.class.color02 = #8b4413
250+ plant.class.color03 = #ffff00
251+
252+ # Possible values are default (default) and realistic
253+ plant.inner_class.shape = default
254+ plant.inner_class.use_textures = false
255+ plant.inner_class.texture = <ImageTexture url='pics/plant.png' scale='true' />
256+ plant.inner_class.texture_junction_head_top_part = <ImageTexture url='pics/junctionHeadTopPart.png' scale='false' />
257+ plant.inner_class.texture_bloom = <ImageTexture url='pics/bloom.png' scale='false' />
258+ plant.inner_class.color = #329c3c
259+ plant.inner_class.color02 = #8b4413
260+ plant.inner_class.color03 = #ffff00
261+
262+ # Possible values are realistic_petal (default), default, default_with_cylinder
263+ plant.attribute.shape = realistic_petal
264+ plant.attribute.show = true
265+ plant.attribute.use_textures = true
266+ plant.attribute.texture = <ImageTexture url='pics/lilacPetal.png' scale='false' />
267+ plant.attribute.color = #8a3398
268+
269+ # Possible values are default (default), realistic_petal, default_with_cylinder
270+ plant.inner_class_attribute.shape = default
271+ plant.inner_class_attribute.texture = <ImageTexture url='pics/lilacPetal.png' scale='false' />
272+ plant.inner_class_attribute.color = #ab2626
273+
274+ # Possible values are default (default), stick, sphere, pollpetal
275+ plant.method.shape = default
276+ plant.method.show = true
277+ plant.method.use_textures = true
278+ plant.method.texture = <ImageTexture url='pics/junctionGreen.png' scale='false' />
279+ plant.method.texture_pollball = <ImageTexture url='pics/pollball.png' scale='false' />
280+ plant.method.color = #00FF00
281+ plant.method.color02 = #FFFF00
282+
283+ # Possible values are default (default), stick, sphere, pollpetal
284+ plant.inner_class_method.shape = default
285+ plant.inner_class_method.texture = <ImageTexture url='pics/bloom.png' scale='false' />
286+ plant.inner_class_method.color = #8b4413
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