Skip to content

Commit e718062

Browse files
authored
[SPIR-V] Include vk::SampledTexture feature in the ReleaseNotes (#8405)
Add `vk::SampledTexture` to the release notes.
1 parent ae7413c commit e718062

1 file changed

Lines changed: 4 additions & 1 deletion

File tree

docs/ReleaseNotes.md

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -55,7 +55,10 @@ line upon naming the release. Refer to previous for appropriate section names.
5555
default, with `/Fi` to override the output filename. The old FXC-style `/P
5656
<filename>` positional syntax has been renamed to `/Po`.
5757
[#4611](https://github.com/microsoft/DirectXShaderCompiler/issues/4611).
58-
58+
- SPIR-V: Support `vk::SampledTexture` types (GLSL's `samplerND` equivalent)
59+
[#7979](https://github.com/microsoft/DirectXShaderCompiler/issues/7979). With
60+
this type, users no longer need to define both Sampler and Texture resources
61+
with the same binding number.
5962

6063
### Version 1.9.2602
6164

0 commit comments

Comments
 (0)