Commit ce6c6f7
Use D3D12 headers from the same Windows 10 SDK version as cmake is using (#3586)
* Use D3D12 headers from the same Windows 10 SDK version as cmake is using (cmake variable CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION)
* For ARM64EC builds detect SDK version from VSDevCmd environment variable instead of a fixed version in hctbuild.cmd
* Add option -show-cmake-log to hctbuild and enable it in AppVeyor1 parent 2b19f8f commit ce6c6f7
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