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Update DXIL.rst impacted by changes in main
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docs/DXIL.rst

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2382,7 +2382,7 @@ ID Name Description
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265 HitObject_MakeMiss Creates a new HitObject representing a miss
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266 HitObject_MakeNop Creates an empty nop HitObject
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267 HitObject_Invoke Represents the invocation of the CH/MS shader represented by the HitObject
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268 ReservedB6 reserved
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268 MaybeReorderThread Reorders the current thread
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269 HitObject_IsMiss Returns `true` if the HitObject represents a miss
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270 HitObject_IsHit Returns `true` if the HitObject is a NOP-HitObject
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271 HitObject_IsNop Returns `true` if the HitObject represents a nop
@@ -3134,6 +3134,7 @@ INSTR.ILLEGALDXILOPCODE DXILOpCode must be [0..%0]
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INSTR.ILLEGALDXILOPFUNCTION '%0' is not a DXILOpFuncition for DXILOpcode '%1'.
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INSTR.IMMBIASFORSAMPLEB bias amount for sample_b must be in the range [%0,%1], but %2 was specified as an immediate.
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INSTR.INBOUNDSACCESS Access to out-of-bounds memory is disallowed.
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INSTR.MAYREORDERTHREADUNDEFCOHERENCEHINTPARAM Use of undef coherence hint or num coherence hint bits in MaybeReorderThread.
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INSTR.MINPRECISIONNOTPRECISE Instructions marked precise may not refer to minprecision values.
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INSTR.MINPRECISONBITCAST Bitcast on minprecison types is not allowed.
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INSTR.MIPLEVELFORGETDIMENSION Use mip level on buffer when GetDimensions.
@@ -3190,6 +3191,7 @@ INSTR.STRUCTBITCAST Bitcast on struct types is
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INSTR.SVCONFLICTINGLAUNCHMODE Input system values are compatible with node shader launch mode.
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INSTR.TEXTUREOFFSET offset texture instructions must take offset which can resolve to integer literal in the range -8 to 7.
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INSTR.TGSMRACECOND Race condition writing to shared memory detected, consider making this write conditional.
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INSTR.UNDEFHITOBJECT HitObject is undef.
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INSTR.UNDEFINEDVALUEFORUAVSTORE Assignment of undefined values to UAV.
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INSTR.UNDEFRESULTFORGETDIMENSION GetDimensions used undef dimension %0 on %1.
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INSTR.WRITEMASKFORTYPEDUAVSTORE store on typed uav must write to all four components of the UAV.

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