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void [[min_sm=6.10]] __builtin_LinAlg_MatrixMatrixMultiply(out LinAlgMatrix matrixC, in LinAlgMatrix matrixA, in LinAlgMatrix matrixB);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixMatrixMultiplyAccumulate(ref LinAlgMatrix matrixR, in LinAlgMatrix matrixA, in LinAlgMatrix matrixB, in LinAlgMatrix matrixC);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixAccumulate(ref LinAlgMatrix matrixC, in LinAlgMatrix matrixLHS, in LinAlgMatrix matrixRHS);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixVectorMultiply(out numeric<> ret, in LinAlgMatrix mat, in bool isOutputSigned, in numeric<> input, in uint inputInterp);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixVectorMultiplyAdd(out numeric<> ret, in LinAlgMatrix mat, in bool isOutputSigned, in numeric<> input, in uint inputInterp, in numeric<> bias, in uint biasInterp);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixVectorMultiply(out numeric<c> ret, in LinAlgMatrix mat, in bool isOutputSigned, in numeric<c2> input, in uint inputInterp);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixVectorMultiplyAdd(out numeric<c> ret, in LinAlgMatrix mat, in bool isOutputSigned, in numeric<c2> input, in uint inputInterp, in numeric<c> bias, in uint biasInterp);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixAccumulateToDescriptor(in LinAlgMatrix matrix, in RWByteAddressBuffer buf, in uint offset, in uint stride, in uint layout, in uint align);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixAccumulateToMemory(in LinAlgMatrix matrix, groupshared numeric[] memory, in uint offset, in uint stride, in uint layout);
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void [[min_sm=6.10]] __builtin_LinAlg_MatrixOuterProduct(out LinAlgMatrix ret, in numeric<> vecA, in numeric<> vecB);
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