Commit 80ffa2e
[SM6.10][HLK] Add LinAlg execution test infrastructure with Load/Store/Splat tests (#8285)
Introduce `LinAlgTests.cpp` with a new pattern for execution tests where
ShaderOp objects are built programmatically in C++ no ShaderOpArith.xml
entries required. Shader source, resources, and root signatures are all
defined in the `.cpp` file.
Tests will currently be skipped since no driver reports SM6.10 support
Co-authored-by: Copilot <[email protected]>
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Co-authored-by: Damyan Pepper <[email protected]>
Co-authored-by: Copilot <[email protected]>
Co-authored-by: Alex Sepkowski <[email protected]>1 parent 78cc483 commit 80ffa2e
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