Skip to content

Commit 80ffa2e

Browse files
V-FEXrtdamyanpCopilotalsepkow
authored
[SM6.10][HLK] Add LinAlg execution test infrastructure with Load/Store/Splat tests (#8285)
Introduce `LinAlgTests.cpp` with a new pattern for execution tests where ShaderOp objects are built programmatically in C++ no ShaderOpArith.xml entries required. Shader source, resources, and root signatures are all defined in the `.cpp` file. Tests will currently be skipped since no driver reports SM6.10 support Co-authored-by: Copilot <[email protected]> --------- Co-authored-by: Damyan Pepper <[email protected]> Co-authored-by: Copilot <[email protected]> Co-authored-by: Alex Sepkowski <[email protected]>
1 parent 78cc483 commit 80ffa2e

2 files changed

Lines changed: 585 additions & 0 deletions

File tree

tools/clang/unittests/HLSLExec/CMakeLists.txt

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -10,6 +10,7 @@ add_clang_library(ExecHLSLTests SHARED
1010
ShaderOpTest.cpp
1111
TableParameterHandler.cpp
1212
LongVectors.cpp
13+
LinAlgTests.cpp
1314
HlslExecTestUtils.cpp
1415
ExecHLSLTests.rc
1516
)

0 commit comments

Comments
 (0)