You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[SPIR-V] Add support for D3D12 descriptor heaps (#6650)
This commit adds support for Sampler/Resource descriptor heaps in DXC.
Support for those heaps on the SPIR-V side requires no other extension
than SPV_EXT_descriptor_indexing.
On the Vulkan side, the VK_EXT_mutable_descriptor_type will be required
as multiple descriptor types must be allowed on the same binding.
When loading a type from a heap, DXC generates a new OpRuntimeArray of
the correct type, and binds it to `set=0,
binding=<BindingNumberOfTheHeap>`.
This means multiple OpRuntimeArrays will share the same binding. This is
why VK_EXT_mutable_descriptor_type is required.
This implementation uses at most 3 bindings:
- N OpRuntimeArray as binding A for the ResourceDescriptorHeap
- N OpRuntimeArray as binding B for the SamplerDescriptorHeap
- 1 OpRuntimeArray %counter_type for the ResourceDescriptorHeap
counters.
The bindings are only allocated if used. If only the
SamplerDescriptorHeap is used, a single binding is required.
The binding allocation logic is:
1. allocate bindings for every resources, excluding heaps.
2. If ResourceDescriptorHeap is used, find the first unused binding in
set=0 and use it.
3. Same for the SamplerDescriptorHeap
4. Same for the counters.
UAV counters are not always created, only if used.
When used, they are stored in an OpRuntimeArray. The index of a counter
in that array
is equal to the index of the associated resource in its own
OpRuntimeArray.
```hlsl
RWStructuredBuffer a = ResourceDescriptorHeap[2];
a.IncrementCounter();
// buffer in descriptorSet 0, binding 0, OpRuntimeArray[index=2]
// counter in descriptorSet 0, binding 1, OpRuntimeArray[index=2]
```
As-is, this PR doesn't allow resource heaps to alias regular resources,
or to overlap.
A follow-up PR will add 3 flags to override each binding/set pairs:
- 'fvk-bind-resource-heap <set> <binding>'
- 'fvk-bind-sampler-heap <set> <binding>'
- 'fvk-bind-counter-heap <set> <binding>'
---------
Signed-off-by: Nathan Gauër <[email protected]>
0 commit comments