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1818
1919## Changelog
2020
21+ ### Version 1.8.2407
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23+ This cumulative release contains numerous bug fixes and stability improvments.
24+
25+ Here are some highlights:
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27+ - dxc generates invalid alignment on groupshared matrix load/store instructions in [ #6416 ] ( https://github.com/microsoft/DirectXShaderCompiler/issues/6416 )
28+ - [ Optimization] DXC is missing common factor optimization in some cases in [ #6593 ] ( https://github.com/microsoft/DirectXShaderCompiler/issues/6593 )
29+ - [ SPIR-V] Implement WaveMutliPrefix* in [ #6600 ] ( https://github.com/microsoft/DirectXShaderCompiler/issues/6600 )
30+ - [ SPIR-V] Implement SampleCmpLevel for SM6.7 in [ #6613 ] ( https://github.com/microsoft/DirectXShaderCompiler/issues/6613 )
31+ - Avoid adding types to default namespace in [ #6646 ] ( https://github.com/microsoft/DirectXShaderCompiler/issues/6646 )
32+ - Release notes once found in ` README.md ` can now be found in ` docs/ReleaseNotes.md `
33+
2134### Version 1.8.2405
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2336DX Compiler Release for May 2024
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