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Compile stb_rect_pack/stb_truetype once separately instead
of including them in several files
1 parent 1e66e9d commit 85245e5

8 files changed

Lines changed: 2095 additions & 2238 deletions

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Makefile.common

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@@ -1150,6 +1150,8 @@ ifeq ($(HAVE_OVERLAY), 1)
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endif
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ifeq ($(HAVE_STB_FONT), 1)
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OBJ += deps/stb/stb_rect_pack.o
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OBJ += deps/stb/stb_truetype.o
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OBJ += gfx/drivers_font_renderer/stb.o
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OBJ += gfx/drivers_font_renderer/stb_unicode.o
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DEFINES += -DHAVE_STB_FONT

deps/stb/stb_rect_pack.c

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#include "stb_rect_pack.h"
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#include <stdlib.h>
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enum
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{
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STBRP__INIT_skyline = 1
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};
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void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
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{
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int i;
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for (i=0; i < num_nodes-1; ++i)
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nodes[i].next = &nodes[i+1];
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nodes[i].next = NULL;
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context->init_mode = STBRP__INIT_skyline;
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context->heuristic = STBRP_HEURISTIC_Skyline_default;
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context->free_head = &nodes[0];
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context->active_head = &context->extra[0];
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context->width = width;
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context->height = height;
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context->num_nodes = num_nodes;
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context->align = (context->width + context->num_nodes-1) / context->num_nodes;
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/* node 0 is the full width,
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* node 1 is the sentinel (lets us not store width explicitly) */
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context->extra[0].x = 0;
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context->extra[0].y = 0;
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context->extra[0].next = &context->extra[1];
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context->extra[1].x = (uint16_t) width;
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context->extra[1].y = 65535;
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context->extra[1].next = NULL;
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}
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/* Find minimum y position if it starts at x1 */
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static int stbrp__skyline_find_min_y(stbrp_context *c,
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stbrp_node *first, int x0, int width, int *pwaste)
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{
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int min_y, visited_width, waste_area;
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stbrp_node *node = first;
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int x1 = x0 + width;
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min_y = 0;
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waste_area = 0;
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visited_width = 0;
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while (node->x < x1)
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{
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if (node->y > min_y)
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{
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/* raise min_y higher.
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* we've accounted for all waste up to min_y,
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* but we'll now add more waste for everything we've visted
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*/
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waste_area += visited_width * (node->y - min_y);
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min_y = node->y;
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/* the first time through, visited_width might be reduced */
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if (node->x < x0)
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visited_width += node->next->x - x0;
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else
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visited_width += node->next->x - node->x;
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}
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else
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{
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/* add waste area */
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int under_width = node->next->x - node->x;
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if (under_width + visited_width > width)
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under_width = width - visited_width;
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waste_area += under_width * (min_y - node->y);
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visited_width += under_width;
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}
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node = node->next;
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}
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*pwaste = waste_area;
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return min_y;
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}
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typedef struct
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{
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int x,y;
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stbrp_node **prev_link;
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} stbrp__findresult;
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static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
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{
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int best_waste = (1<<30), best_x, best_y = (1 << 30);
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stbrp__findresult fr;
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stbrp_node **prev, *node, *tail, **best = NULL;
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/* align to multiple of c->align */
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width = (width + c->align - 1);
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width -= width % c->align;
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node = c->active_head;
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prev = &c->active_head;
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while (node->x + width <= c->width)
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{
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int waste;
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int y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
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if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight)
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{
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/* actually just want to test BL bottom left */
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if (y < best_y)
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{
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best_y = y;
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best = prev;
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}
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}
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else
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{
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/* best-fit */
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if (y + height <= c->height)
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{
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/* can only use it if it first vertically */
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if (y < best_y || (y == best_y && waste < best_waste))
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{
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best_y = y;
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best_waste = waste;
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best = prev;
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}
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}
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}
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prev = &node->next;
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node = node->next;
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}
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best_x = (best == NULL) ? 0 : (*best)->x;
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/* if doing best-fit (BF), we also have to try aligning right edge to each node position
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*
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* e.g, if fitting
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*
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* ____________________
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* |____________________|
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*
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* into
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*
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* | |
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* | ____________|
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* |____________|
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*
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* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
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*
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* This makes BF take about 2x the time
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*/
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if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight)
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{
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tail = c->active_head;
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node = c->active_head;
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prev = &c->active_head;
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/* find first node that's admissible */
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while (tail->x < width)
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tail = tail->next;
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while (tail)
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{
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int xpos = tail->x - width;
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int y,waste;
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/* find the left position that matches this */
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while (node->next->x <= xpos)
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{
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prev = &node->next;
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node = node->next;
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}
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y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
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if (y + height < c->height)
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{
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if (y <= best_y)
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{
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if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x))
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{
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best_x = xpos;
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best_y = y;
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best_waste = waste;
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best = prev;
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}
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}
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}
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tail = tail->next;
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}
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}
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fr.prev_link = best;
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fr.x = best_x;
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fr.y = best_y;
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return fr;
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}
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static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
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{
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/* find best position according to heuristic */
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stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
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/* bail if:
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* 1. it failed
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* 2. the best node doesn't fit (we don't always check this)
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* 3. we're out of memory
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*/
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if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL)
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res.prev_link = NULL;
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else
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{
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stbrp_node *cur;
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/* on success, create new node */
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stbrp_node *node = context->free_head;
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node->x = (uint16_t) res.x;
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node->y = (uint16_t) (res.y + height);
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context->free_head = node->next;
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/* insert the new node into the right starting point, and
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* let 'cur' point to the remaining nodes needing to be
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* stiched back in
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*/
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cur = *res.prev_link;
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if (cur->x < res.x)
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{
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/* preserve the existing one, so start testing with the next one */
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stbrp_node *next = cur->next;
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cur->next = node;
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cur = next;
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}
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else
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*res.prev_link = node;
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/* from here, traverse cur and free the nodes, until we get to one
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* that shouldn't be freed */
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while (cur->next && cur->next->x <= res.x + width)
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{
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stbrp_node *next = cur->next;
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/* move the current node to the free list */
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cur->next = context->free_head;
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context->free_head = cur;
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cur = next;
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}
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/* stitch the list back in */
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node->next = cur;
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if (cur->x < res.x + width)
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cur->x = (uint16_t) (res.x + width);
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}
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return res;
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}
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static int rect_height_compare(const void *a, const void *b)
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{
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stbrp_rect *p = (stbrp_rect *) a;
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stbrp_rect *q = (stbrp_rect *) b;
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if (p->h > q->h)
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return -1;
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if (p->h < q->h)
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return 1;
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return (p->w > q->w) ? -1 : (p->w < q->w);
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}
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static int rect_original_order(const void *a, const void *b)
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{
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stbrp_rect *p = (stbrp_rect *) a;
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stbrp_rect *q = (stbrp_rect *) b;
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return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
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}
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#define STBRP__MAXVAL 0xffff
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void stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
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{
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int i;
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/* we use the 'was_packed' field internally to allow sorting/unsorting */
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for (i=0; i < num_rects; ++i)
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rects[i].was_packed = i;
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/* sort according to heuristic */
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qsort(rects, num_rects, sizeof(rects[0]), rect_height_compare);
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for (i=0; i < num_rects; ++i)
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{
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stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
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if (fr.prev_link)
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{
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rects[i].x = (uint16_t) fr.x;
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rects[i].y = (uint16_t) fr.y;
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}
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else
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rects[i].x = rects[i].y = STBRP__MAXVAL;
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}
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/* unsort */
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qsort(rects, num_rects, sizeof(rects[0]), rect_original_order);
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/* set was_packed flags */
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for (i=0; i < num_rects; ++i)
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rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
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}

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