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CHANGES.md

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# Future
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3+
# 1.22.0
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- ANDROID: OnNewIntent handler to allow launchers start new content without closing first
35
- ANDROID: Use app-specific storage for Google Play builds of RetroArch
46
- ANDROID: Implement support for the Storage Access Framework, to allow the user to mount most directories1 from internal storage, the SD card, other removable storage devices and any document providers provided by other Android apps on the current device.

default.txt

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1-
# 1.21.0
2-
- 3DS: Fix unique IDs for newer cores
3-
- 3DS: Enable TLS (SSL)
4-
- 3DS: Fix UI freeze when threaded rendering is enabled
5-
- 3DS: Fix crash on load content
6-
- 3DS: Other minor fixes
7-
- APPLE: Enable Vulkan emulated mailbox
8-
- APPLE: Include b2 core in App Store builds
9-
- APPLE: CoreMIDI driver for IOS/MacOS
10-
- APPLE: CoreLocation driver for IOS/MacOS
11-
- AUTOCONF: Enable alternative display name in autoconfig files
12-
- AUTOCONF: Make autoconfig failure messages optional
13-
- AUDIO: Option to mute on rewind
14-
- AUDIO/PIPEWIRE: Fix app launch when pipewire service is stopped
15-
- AUDIO/PIPEWIRE: Fix speedup with threaded video mode
16-
- AUDIO/PIPEWIRE: Fix latency setting and microphone handling
17-
- AUDIO/PIPEWIRE: Pass the new rate to the audio driver
18-
- CAMERA: Add PipeWire camera driver
19-
- CAMERA: Add ffmpeg camera driver
20-
- CHEAT: Rewrite part of cheat_manager_load_cb_second_pass()
21-
- CHEEVOS: Include achievement state in netplay states
22-
- CHEEVOS: Fix crash when entering achievements in quick menu while client is not present
23-
- CHEEVOS: Restore cheevos_badges_enable for HAVE_GFX_WIDGETS builds
24-
- CLI: Allow --entryslot to fall back to normal states
25-
- CLOUDSYNC: Fix Windows path issues
26-
- CLOUDSYNC: Workaround for duplicated requests bug
27-
- CLOUDSYNC: Workaround for 301 redirects
28-
- CLOUDSYNC: Handle ignored directories properly
29-
- EMSCRIPTEN: Added new AudioWorklet driver, a fast callback-based audio driver
30-
- EMSCRIPTEN: Scale window to correct size
31-
- EMSCRIPTEN: Additional platform functions
32-
- EMSCRIPTEN: Add new default video context driver: emscriptenwebgl_ctx
33-
- EMSCRIPTEN: Add new audio driver: AudioWorklet
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- EMSCRIPTEN: Add new modernized web player which will eventually replace the existing one
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- EMSCRIPTEN/RWEBINPUT: Add touch input support
36-
- GAMECUBE: Fixes
37-
- GENERAL: Fix save state auto increment
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- GENERAL: Fix softpatching with periods/dots in the file name
39-
- GENERAL: Fix compilation with --enable-videocore
40-
- GENERAL: Allow asset directory redefinition and other directory overrides via environment variables
41-
- GENERAL: Allow override of player 1/2 input with machine learning models (needs recompilation and external library)
42-
- GENERAL: Fix performance counter option not remembered between sessions
43-
- GENERAL: Create security statement
44-
- GENERAL: Fix crash when core is not selected
45-
- GENERAL: Use core fps instead of screen refresh for calculating dropped frames
46-
- INPUT: Fix a crash when initializing illuminance sensor on Linux
47-
- INPUT: Analog-to-digital refactor, fixing behavior when analogs are assigned to keys
48-
- INPUT: Turbo fire overhaul. See https://github.com/libretro/RetroArch/pull/17633
49-
- INPUT/ANDROID: Fix game focus and pause handling
50-
- INPUT/COCOA: Include gravity in acceleration sensor values
51-
- INPUT/COCOA: Fix relative mouse input
52-
- INPUT/COCOA: Allow mouse input while mouse overlay is active
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- INPUT/WINRAW: Invert mouse index order
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- IOS: Ensure webserver notice can be dismissed
55-
- IOS: Fix rescanning manual playlists after app update
56-
- IOS: Fix clean playlist function
57-
- IOS: Fix crash when scanning
58-
- IOS: Fix jump back to selected item when closing content
59-
- IOS: Fix shared GL context setup
60-
- IOS: Update Launch Screen
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- IOS: Screen orientation lock through display server
62-
- IOS: Fix rescanning manual playlists after app update
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- LAKKA: Remove bluetooth device after disconnection
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- LINUX/X11: Extend X11 input driver with XInput2 extensions for multi-mouse
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- MACOS: Fix some sandbox handling in App Store builds
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- MACOS: Reset keyboard state when focus is lost
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- MENU: Add SSL support to the information list
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- MENU: Add warning to BFI and related menu items
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- MENU: Fix latency statistics when using runahead
70-
- MENU: Fix opening file inside archive with core selection
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- MENU: Main menu unified between different menu drivers
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- MENU: Visibility toggle for playlist tabs
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- MENU: Color the notification icon by message category
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- MENU: Gray Dark+Light theme adjustments
75-
- MENU/GLUI: Menu back button switches tabs like in other menu drivers
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- MENU/GLUI: Tab selection option is honored
77-
- MENU/GLUI: Fix CD icon appearing when no icon is specified
78-
- MENU/GLUI: Allow fullscreen thumbnail browsing
79-
- MENU/GLUI: Save state thumbnails
80-
- MENU/PLAYLISTS: Random selection/shuffle function
81-
- MENU/QT: Fix desktop menu crash with Cheevos disabled
82-
- MENU/RGUI: Cleanups of certain menu items
83-
- MENU/RGUI: Thumbnail fixes
84-
- MENU/OZONE: Fix messagebox background
85-
- MENU/XMB: Fix Light theme, font shadow
86-
- MENU/XMB: Appearance menu cleanup
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- MENU/XMB: Icon thumbnail can be any of the existing types
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- MISC: Guard nanosleep prototype behind _POSIX_TIMERS
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- MISC: Use fabsf and intended threshold for refresh rate check
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- MISC: Use platform-specific checks for invalid descriptors
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- MIDI: Add dropdown items for midi device selection
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- NETWORK: Refactor of net_http, improvements for task blocking and performance
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- NETWORK: Follow http redirects in net_http
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- NETWORK: Expire failed DNS lookups much faster
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- NETWORK: Fix netplay when using netpacket interface with recent cheevos
96-
- NETWORK/HTTP: Fix crash in net_http_resolve() in single-thread mode
97-
- OVERLAY: Fix overlay lightgun, mouse & pointer
98-
- OVERLAY: Preferred overlay loading is now default only on mobile platforms
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- OVERLAY: Improve analog recentering when touching the area just outside the recentering zone
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- QT: Enable non-png thumbnails also for Qt interface
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- REPLAY: Fix issue when replaying old format input recordings in newer RetroArch
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- TTS: Fix initial text-to-speech on Windows
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- TVOS: Fix 720p display
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- TVOS: Fix refresh rate fetching on tvOS 13/14
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- TVOS: Update Top Shelf art
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- SAVESTATES: Reset state index when loading new content
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- UWP: Fix slang shader compilation
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- VIDEO: Enable BFI setting for mobile platforms (mind the warnings)
109-
- VIDEO/OpenGLES: Fix FP/sRGB FBO support
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- VIDEO/SHADERS: Allow exact refresh rate sync with shader subframes
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- VIDEO/SHADERS: FIX shader wildcards
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- VIDEO/VULKAN: Enable adaptive vsync
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- VIDEO/V4L2: Added resolution picker/forcing.
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- VIDEO/V4L2: Rewrote logic for finding ALSA audio devices in enumerate_audio_devices function
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- VIDEO/V4L2: Added a skip for some of the interface queries that fail and aren't required for magewell usb.
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- VITA: Fixes
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- WINDOWS: Win32 socket improvements
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- WII: Fixes
119-
- WIIU: Fixes
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- WEBPLAYER: Update core list for 1.20.0
1+
# 1.22.0
2+
- ANDROID: OnNewIntent handler to allow launchers start new content without closing first
3+
- ANDROID: Use app-specific storage for Google Play builds of RetroArch
4+
- ANDROID: Implement support for the Storage Access Framework, to allow the user to mount most directories1 from internal storage, the SD card, other removable storage devices and any document providers provided by other Android apps on the current device.
5+
- APPLE: Include sameduck, gearcoleco, geargrafx cores in App Store builds
6+
- APPLE: Include reminiscence, virtualjaguar, vitaquake2 cores in App Store builds
7+
- APPLE: Include gam4980 core in App Store builds
8+
- APPLE: Bundle identifier added to Information menu
9+
- APPLE: Option to control the usage of Metal argument buffers
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- APPLE: Don't force fullscreen, allow multitasking on iPad
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- APPLE: AppIntents for Siri, Shortcuts
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- APPLE: Fix ffmpeg camera driver
13+
- AUDIO: Microphone CoreAudio driver for iOS and macOS
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- AUTOCONF: Autoconfig match extended with a physical identifier
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- CAMERA: Use ffmpeg libavfilter virtual input device as default
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- CHEEVOS: Show additional message for unsupported achievements
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- CHEEVOS: Upgrade to rcheevos 12.1
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- CHEEVOS: Change expired token message from info to error
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- CHEEVOS: Hashing of RVZ files is now supported
20+
- CLOUDSYNC: Enable icloud_drive cloud sync backend on MacOS / iOS
21+
- CLOUDSYNC: Don't always trust the server hash
22+
- CLOUDSYNC: Enable WebDAV support for Android
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- CLOUDSYNC: Speed up cloudsync on Apple
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- DATABASE: Improve multidisk game scanning
25+
- DATABASE: Filter in Database Manager now works for genre and region
26+
- EMSCRIPTEN: Support core switching
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- EMSCRIPTEN: Support suspend screensaver
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- EMSCRIPTEN/RWEBCAM: Fix camera driver
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- EMSCRIPTEN/RWEBINPUT: Add accelerometer/gyroscope support
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- EMSCRIPTEN/RWEBPAD: Add rumble support
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- EMSCRIPTEN/RWEBAUDIO: Rewrite driver, set as default audio driver
32+
- INPUT: Default key and mouse binds for lightgun Start and Select buttons
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- INPUT: Turbo mode corrections
34+
- INPUT: Turbo fire settings are now saved to remaps, not to overrides
35+
- INPUT: Fix menu usage when OK/Cancel has mouse binds
36+
- INPUT: Ignore menu mouse startup position before moving
37+
- INPUT: Fix heavy slowdown when using Bluetooth XInput controllers with rumble
38+
- INPUT: Reset and close content hotkeys now require confirmation, similar to quit
39+
- INPUT: Menu toggle and hotkey enable can now be assigned to the same key
40+
- INPUT: Option to have hotkeys follow the port mapped first to the core
41+
- INPUT/ANDROID: Favor mouse coordinates for lightgun
42+
- INPUT/UDEV: Fix lost terminal settings after restart from menu
43+
- INPUT/BSV/REPLAY: Bumped replay format version to 2. Old replays will still play back fine.
44+
- INPUT/BSV/REPLAY: Add option to skip deserializing checkpoints from replay files (it introduces jank in some emulators).
45+
- INPUT/BSV/REPLAY: Add checkpoint and initial savestate compression, following the `savestate_file_compression` config boolean. Use zstd if available, or fall back to zlib.
46+
- INPUT/BSV/REPLAY: Add incremental checkpoints based on statestreams (depending on `HAVE_STATESTREAM` compile time flag). As an example, 60 `pcsx_rearmed` savestates would take 267MB uncompressed; with incremental encoding this is reduced to 77MB. Compressing the result can reduce the size to just 4MB.
47+
- INPUT/BSV/REPLAY: Checkpoint compression and encoding can be combined. For example, 60 `pcsx_rearmed` checkpoints can take up just 15MB if each state is incremental and compressed. This is not as optimal as using incremental states without save state compression followed by offline compression, but is a good compromise in many use cases.
48+
- INPUT/BSV/REPLAY: Add hotkeys and text commands to force a checkpoint insertion into the currently recording replay, and to seek backwards to the previous checkpoint and forwards to the next checkpoint.
49+
- INPUT/BSV/REPLAY: Add a text command to seek to a specific frame of the currently playing/recording replay; it will return via the command replier the actual seeked-to frame (right now it only supports seeking to checkpoints).
50+
- INTL: Add Irish Gaelic to selectable languages
51+
- IOS: Fix crash on iOS9 when fetching refresh rate
52+
- IOS: Stronger haptics, controllable by setting
53+
- IOS: Down arrow menu is removed, all 3 options are available by other means now
54+
- IOS/MACOS: Fix display server resolution and refresh rates
55+
- IOS/TVOS: Use native keyboard
56+
- LIBRETRO: Deprecate intfstream_open_writable_memory
57+
- LIBRETRO: New environment function RETRO_ENVIRONMENT_GET_TARGET_SAMPLE_RATE
58+
- LINUX: Add full complement of key/value pairs to desktop entry
59+
- MACOS: Fix coreaudio microphone handling
60+
- MACOS: Fix window size calculation
61+
- MENU: Common Thumbnail Background option for all menu drivers
62+
- MENU: Move core options reset from Settings/Configuration to Main Menu / Configuration Files
63+
- MENU: Use right analog stick for thumbnail cycling in playlists
64+
- MENU: Option to always suggest cores, even when a core is already loaded
65+
- MENU: Option to show Favorites before History
66+
- MENU: Media history playlists are now visible in playlist manager
67+
- MENU: Import Content visibility defaults reverted
68+
- MENU: Update CRTSwitchRes menu options for future use
69+
- MENU: Debug builds are indicated in Information menu
70+
- MENU: Save As / Save Main options for configuration file
71+
- MENU: Unwanted input is prevented when menu is triggered by toggle combo
72+
- MENU: 32-bit values in cheats and rumble are not presented as huge lists
73+
- MENU: Less important widgets are now sized like task notifications
74+
- MENU: Play count is added to runtime log
75+
- MENU: Configurable startup page (several options beside default Main Menu)
76+
- MENU: Shader menu rework, combined save/remove menus, save current, Y and Start hotkeys for shader parameters and background opacity toggle
77+
- MENU: Single-click start option from playlists and Explore view
78+
- MENU: Allow kiosk mode and hiding of Settings menu also in GLUI and RGUI
79+
- MENU: Task widget improvements
80+
- MENU/GLUI: Show thumbnails in Explore view
81+
- MENU/XMB: Select button toggles thumbnails in playlists
82+
- MENU/XMB,OZONE: Fix content icons when playlist tabs are hidden
83+
- MENU/OZONE: Horizontal padding factor option
84+
- MENU/OZONE: Custom font selection and scaling factor
85+
- MENU/RGUI: Clock format is now configurable and moved to top header
86+
- NETPLAY: Push room info to lobby
87+
- NETWORK: Fixes for nmcli wifi driver
88+
- NETWORK: Network command interface enabled for Android, iOS, TVOS
89+
- OTHER: ZStandard support and libchdr update for support of chd files converted with createdvd option
90+
- OVERLAY: Speed limit on touch pointer tracking
91+
- OVERLAY: Dedicate each touch pointer to hitboxes or pointing devices
92+
- OVERLAY: Fix overlay turbo fire
93+
- PLAYLIST: Built-in playlists are now stored under playlists/builtin
94+
- PLAYLIST: Fix subsystem information in playlists
95+
- PS3: Fix psl1ght target of dist-cores.sh
96+
- REPLAY: Bugs fixed regarding rewind
97+
- REPLAY: Same timeline check and future state check for replays vs. savestates
98+
- SAVESTATES: Savestate thumbnails are default enabled for x86_64 builds
99+
- SAVESTATES: Slot is now remembered using the runtime log file
100+
- SAVESTATES: Slot hotkey widget shows save state thumbnail
101+
- SCAN: Fix crash with Sega CD
102+
- SCAN: Log files without database match
103+
- SCAN: Optimization of database queries by content file size
104+
- VIDEO: Fix auto swap interval setup
105+
- VIDEO: Improvements for integer scale half scaling
106+
- VIDEO: Adjustments to smart integer scaling, considering title safe area
107+
- VIDEO: Frame delay improvements for the automatic setting
108+
- VIDEO: Auto-enable GPU recording with HW context cores
109+
- VIDEO: Fix viewport bias when using custom aspect ratio
110+
- VIDEO/D3D11/D3D12: snappy extra vsync presentation mode
111+
- VIDEO/GL: Fallback OpenGL symbol loader for Linux devices with EGL < 1.5
112+
- VIDEO/GL: Support for Cg and GLSL shaders in the GLCore video driver
113+
- VIDEO/GL: Improve GLES version detection
114+
- VIDEO/SHADER: Shader hold function, useful for some lightguns and shader comparison
115+
- VIDEO/SWITCHRES: Horizontal and vertical geometry adjustment options added
116+
- VIDEO/SWITCHRES: Game overrides
117+
- VIDEO/WAYLAND: Support for xdg-toplevel-icon-v1
118+
- VIDEO/WAYLAND: Fix deadlock when using Wayland Vulkan driver
119+
- VIDEO/WAYLAND: Fix fullscreen on auto monitor index (partial)
120+
- VITA: Touchscreen support for PS Vita
121+
- VITA: Set RGUI framebuffer to 272 lines to remove blurriness
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- WEBOS: Various fixes and tunings
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- WEBOS: Disable core dumps
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- WEBOS: Debug builds enabled

pkg/android/phoenix-legacy/AndroidManifest.xml

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<!-- <!DOCTYPE manifest [ <!ENTITY % versionDTD SYSTEM "../../../version.dtd"> %versionDTD; ]> !-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.retroarch.legacy"
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android:versionCode="1556806383"
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android:versionName="1.21.0"
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android:versionCode="1556806384"
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android:versionName="1.22.0"
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android:installLocation="internalOnly">
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>

pkg/android/phoenix/AndroidManifest.xml

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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package="com.retroarch"
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android:versionCode="1597175264"
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android:versionName="1.21.0"
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android:versionCode="1597175265"
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android:versionName="1.22.0"
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android:installLocation="internalOnly">
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.type.pc" android:required="false"/>

pkg/apple/OSX/Info.plist

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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.21.0</string>
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<string>1.22.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.21.0</string>
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<string>1.22.0</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>LSMinimumSystemVersion</key>

pkg/apple/RetroArch_Metal.xcodeproj/project.pbxproj

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);
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LLVM_LTO = YES_THIN;
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MACOSX_DEPLOYMENT_TARGET = 10.13;
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MARKETING_VERSION = 1.21.0;
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MARKETING_VERSION = 1.22.0;
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MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
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MTL_FAST_MATH = YES;
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ONLY_ACTIVE_ARCH = YES;
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);
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MACOSX_DEPLOYMENT_TARGET = 10.13;
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MARKETING_VERSION = 1.21.0;
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MARKETING_VERSION = 1.22.0;
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MTL_ENABLE_DEBUG_INFO = NO;
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MTL_IGNORE_WARNINGS = YES;

pkg/apple/RetroArch_iOS10.xcodeproj/project.pbxproj

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CODE_SIGN_IDENTITY = "iPhone Developer";
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
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CURRENT_PROJECT_VERSION = 1.21.0;
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CURRENT_PROJECT_VERSION = 1.22.0;
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DEVELOPMENT_TEAM = UK699V5ZS8;
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ENABLE_BITCODE = NO;
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GCC_PRECOMPILE_PREFIX_HEADER = NO;
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IPHONEOS_DEPLOYMENT_TARGET = 10.0;
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LD_NO_PIE = YES;
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LIBRARY_SEARCH_PATHS = "";
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MARKETING_VERSION = 1.21.0;
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MARKETING_VERSION = 1.22.0;
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ONLY_ACTIVE_ARCH = NO;
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OTHER_CFLAGS = (
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"-DHAVE_NETWORKGAMEPAD",
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CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
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CURRENT_PROJECT_VERSION = 1.21.0;
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CURRENT_PROJECT_VERSION = 1.22.0;
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LIBRARY_SEARCH_PATHS = "";
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OTHER_CFLAGS = (
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pkg/apple/RetroArch_iOS10_static.xcodeproj/project.pbxproj

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CODE_SIGN_IDENTITY = "iPhone Developer";
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
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CURRENT_PROJECT_VERSION = 1.21.0;
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CURRENT_PROJECT_VERSION = 1.22.0;
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ENABLE_BITCODE = NO;
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GCC_PRECOMPILE_PREFIX_HEADER = NO;
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LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)";
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MARKETING_VERSION = 1.22.0;
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ONLY_ACTIVE_ARCH = NO;
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OTHER_CFLAGS = (
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"-DHAVE_APPLE_STORE",
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CODE_SIGN_IDENTITY = "iPhone Developer";
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
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CURRENT_PROJECT_VERSION = 1.21.0;
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CURRENT_PROJECT_VERSION = 1.22.0;
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ENABLE_BITCODE = NO;
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GCC_PRECOMPILE_PREFIX_HEADER = NO;
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IPHONEOS_DEPLOYMENT_TARGET = 10.0;
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LD_NO_PIE = YES;
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LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)";
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MARKETING_VERSION = 1.22.0;
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OTHER_CFLAGS = (
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"-DNS_BLOCK_ASSERTIONS=1",
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"-DNDEBUG",

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