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Change list update up to 2026-02-04 (#18693)
* Changes up to 2026-01-15 * Changes up to 2026-02-04
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# Future
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- 3DS: Remove bottom screen fade out animation
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- ANDROID: Fix Enter key not working on keyboards
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- ANDROID: Enable ZSTD compression usage
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- ANDROID: Preserve OpenGL context when app is paused
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- ANDROID: Fix double launch issue when changing games from external launcher
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- APPLE: Use coreaudio3 resampling
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- APPLE: Add coreaudio3 driver to iOS/TVOS
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- APPLE: Add jollycv, skyemu, gearlynx, amiarcadia, o2em, uzem cores to App Store builds
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- APPLE: Add Apple on-device OCR / translation to AI service
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- COMMAND: Fix null pointer exception in COMMAND_GET_STATUS
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- COMMAND: Only allow pause when there is a core running
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- CHEEVOS: Update to rcheevos 12.2.1
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- CHEEVOS: Download badges on demand only
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- CLOUDSYNC: Conflict resolution options
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- EMSCRIPTEN: Added dice to core selection dropdown
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- EMSCRIPTEN: Numerous bugfixes
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- INPUT: Fix illuminance sensor on Linux
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- INPUT: Fix raw mouse position after window state changes
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- INPUT: New analog-to-digital types: both stick, twin-stick (for pressing face buttons with analog stick).
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- INPUT: Fix for setups which have Game Focus and Hotkey Enable on the same key
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- INPUT/ANDROID: Default for input block timeout is now 1 instead of 0
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- INPUT/MFI: Controller disconnection fix
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- INPUT/SDL: Fix controller vid/pid detection on Windows
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- INPUT/UDEV: Fix multi-touch detection
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- IOS: Fix external keyboards
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- IOS: Add pd777 core
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- LAKKA: RetroFlag specific options for safe shutdown and reset
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- MACOS: Fix OpenGL color on wide gamut displays
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- MENU: Do hard reset when pushing RetroPad Start on Restart menu item
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- MENU: Remove "Missing firmware check" option
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- MENU: Show keyboard overlay selection even if it is not loaded
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- MENU: Core info link improvements
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- MENU: Disc control improvements: allow change without eject, insert is auto-delayed to allow core to detect disc change, save file name not changed when manual disc append is used
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- MENU: Fixes for building without menu
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- MENU: Widget default size adjusted
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- MENU: Use RetroPad Y inside shader menu to toggle background opacity or reset shader passes
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- MENU/GLUI: Add Dracula color theme
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- MENU/OZONE: Add dynamic header icon option
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- MENU/OZONE: Fix occasional left mouse click selection error
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- MENU/XMB: Current menu icon refactor
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- MENU/XMB: Left thumbnail and handheld mode fixes
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- OVERLAY: Allow overlays to position the viewport
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- OVERLAY: Hold button function
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- OVERLAY: Allow interaction during next overlay swap
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- OVERLAY: Alternative 2-touch option
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- PS2: Improve driver usage
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- PS2: Fix booting from internal HDD
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- SCAN: Fix 3DS content scanning skipping all files
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- SCAN: Fix CHD scanning skipping some files
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- SCAN: Improve Saturn content recognition
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- SCAN: Improve Philips CD-i content recognition
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- SCAN: Improve scan performance by caching playlist updates
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- SCAN: Interpret M3U files during scanning
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- SHADER: Display on-screen error when preset load fails
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- VIDEO/GL: Fix some issues with GLSL shaders when using GLCore driver
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- VIDEO/SDL2: Add shared context
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- VIDEO/D3D11/D3D12/VULKAN: Major HDR update. Inverse tone mapping uses RGB maxing instead of luminance, better full-spectrum remapping of SDR space to HDR, Contrast option remove. Performance improved. HDR menu settings exposed to shaders, fast HDR single-pass scanline simulation added.
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- VIDEO/D3D11/D3D12/VULKAN: multi-mode HDR Expand Gamut selection
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- VIDEO/VULKAN: VK_EXT_full_screen_exclusive is now optional
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- VITA: Enable cloudsync feature
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- VFS: Add Samba share browse and load content (Windows file shares)
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- WEBOS: Enable mouse use, include developer dir
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- WEBOS: Enable ffmpeg core
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- WEBOS: Add Wayland support
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- WEBOS: Allow user to decide about the screensaver
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- WEBOS: WebOS 1 and 2 compatibility
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- WEBOS: Magic remote improvements
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- WIN32: Fix Windows version detection
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- XBOX: Fix menu and achievement sounds
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- XBOX: Update UWP Mesa
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# 1.22.1
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- ANDROID: OnNewIntent handler to allow launchers start new content without closing first

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