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Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers #4084

Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers

Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers #4084

Triggered via pull request February 15, 2026 21:30
Status Success
Total duration 1m 46s
Artifacts 2

webOS.yml

on: pull_request
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Name Size Digest
com.retroarch.webos-legacy-gles2-no-wayland_1.22.2_e623c5f7f4e6f6ad9a50711086f31b5101c2d1ab_arm.ipk
11.4 MB
sha256:2b9837d3f4a2cdfa1c3445e43b5888442e00f9bfcd5bdb4b55631c6ccdfbee75
com.retroarch.webos_1.22.2_e623c5f7f4e6f6ad9a50711086f31b5101c2d1ab_arm.ipk
11.8 MB
sha256:10f6b61f5dcebc87715e487c788150585c17351ad5a67286be5bdedc1469a28e