Skip to content

Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers #9293

Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers

Vulkan/D3D12: Fix HDR rendering, ribbon shaders, and pipeline barriers #9293

Triggered via pull request February 15, 2026 21:30
Status Success
Total duration 2m 14s
Artifacts 1

PSP.yml

on: pull_request
Fit to window
Zoom out
Zoom in

Annotations

1 warning
build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/

Artifacts

Produced during runtime
Name Size Digest
RA-PSP-dummy-e623c5f7
1.05 MB
sha256:079cc1dfcb149e3e125d27528f4b3664af2ec04a177d3cc27eaa17a5db99961d