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Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6841

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6841

Workflow file for this run

name: CI Miyoo ARM32
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
permissions:
contents: read
env:
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
jobs:
build:
runs-on: ubuntu-latest
container:
image: git.libretro.com:5050/libretro-infrastructure/libretro-build-dingux:latest
options: --user root
steps:
- uses: actions/checkout@v3
- name: Compile RA
run: |
make -j$(getconf _NPROCESSORS_ONLN) -f Makefile.miyoo clean
make -j$(getconf _NPROCESSORS_ONLN) -f Makefile.miyoo info all
- name: Get short SHA
id: slug
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
- uses: actions/upload-artifact@v4
with:
name: retroarch_miyoo_arm32${{ steps.slug.outputs.sha8 }}
path: |
retroarch