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Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #1186

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #1186

Workflow file for this run

name: CI PS3/PSL1GHT
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
permissions:
contents: read
env:
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
jobs:
build:
runs-on: ubuntu-latest
container:
image: git.libretro.com:5050/libretro-infrastructure/libretro-build-psl1ght:latest
options: --user root
steps:
- uses: actions/checkout@v3
- name: Compile Salamander
run: |
make -f Makefile.psl1ght.salamander -j$(getconf _NPROCESSORS_ONLN) clean
make -f Makefile.psl1ght.salamander -j$(getconf _NPROCESSORS_ONLN)
- name: Compile RA
run: |
make -f Makefile.psl1ght -j$(getconf _NPROCESSORS_ONLN) clean
make -f Makefile.psl1ght -j$(getconf _NPROCESSORS_ONLN) HAVE_STATIC_DUMMY=1 info all
- name: Get short SHA
id: slug
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
- uses: actions/upload-artifact@v4
with:
name: RA-psl1ght-dummy-${{ steps.slug.outputs.sha8 }}
path: |
retroarch_psl1ght_salamander.elf
retroarch_psl1ght.elf