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Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6854

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6854

name: CI Windows x64 (MXE)
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
permissions:
contents: read
env:
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
jobs:
build:
runs-on: ubuntu-latest
container:
image: git.libretro.com:5050/libretro-infrastructure/libretro-build-mxe-win64-cross:gcc10
options: --user root
steps:
- uses: taiki-e/checkout-action@v1
- name: Compile RA
run: |
export MOC=/usr/lib/mxe/usr/x86_64-w64-mingw32.shared/qt5/bin/moc
./configure --host=x86_64-w64-mingw32.shared
make clean
make -j$(getconf _NPROCESSORS_ONLN)
- name: Get short SHA
id: slug
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"