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Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6843

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch

Add activity state detection to prevent parameter conflicts when resuming from home screen after external game launch #6843

Workflow file for this run

name: CI PS4/ORBIS
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
permissions:
contents: read
env:
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
jobs:
build:
runs-on: ubuntu-latest
container:
image: git.libretro.com:5050/libretro-infrastructure/libretro-build-orbis:latest
options: --user root
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
apk add ncurses-dev make bash python2
apk add libintl icu-dev wget
wget https://dot.net/v1/dotnet-install.sh && chmod 755 dotnet-install.sh && ./dotnet-install.sh -c 3.0 --install-dir ~/cli
- name: Compile RA
run: |
export PATH=~/cli:$PATH # .net cli
make -f Makefile.orbis -j$(getconf _NPROCESSORS_ONLN) HAVE_STATIC_DUMMY=1 info all
- name: Get short SHA
id: slug
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
- uses: actions/upload-artifact@v4
with:
name: bin-${{ steps.slug.outputs.sha8 }}
path: |
retroarch_orbis.elf
retroarch_orbis.oelf
retroarch_orbis.self
- name: Version of binaries
run: |
clang --version
orbis-ld --version