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* Send play progress as PlayerEvent::PositionChanged
* Replaced PlayerEvent::PositionChanged with set_progress_callback() method
* Revert "Replaced PlayerEvent::PositionChanged with set_progress_callback() method"
This reverts commit f26e3de.
* Added opt-in config in PlayerConfig for progress event
* Added doc comments and set default position interval to 1sec for standalone
* Remove handling of PositionChanged in standalone binary
* Fixed wrong event handling
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