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29 lines (24 loc) · 878 Bytes
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ddx.compute.khr.hlsl
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29 lines (24 loc) · 878 Bytes
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// RUN: %dxc -T cs_6_6 -E main -fspv-extension=SPV_KHR_compute_shader_derivatives -fcgl %s -spirv 2>&1 | FileCheck %s
// CHECK: OpCapability ComputeDerivativeGroupQuadsKHR
// CHECK: OpExtension "SPV_KHR_compute_shader_derivatives"
// CHECK: OpExecutionMode %main DerivativeGroupQuadsKHR
SamplerState ss : register(s2);
SamplerComparisonState scs;
RWStructuredBuffer<uint> o;
Texture1D <float> t1;
[numthreads(2,2,1)]
void main(uint3 id : SV_GroupThreadID)
{
// CHECK: OpDPdx %float %float_0_5
o[0] = ddx(0.5);
// CHECK: OpDPdxCoarse %float %float_0_5
o[1] = ddx_coarse(0.5);
// CHECK: OpDPdy %float %float_0_5
o[2] = ddy(0.5);
// CHECK: OpDPdyCoarse %float %float_0_5
o[3] = ddy_coarse(0.5);
// CHECK: OpDPdxFine %float %float_0_5
o[4] = ddx_fine(0.5);
// CHECK: OpDPdyFine %float %float_0_5
o[5] = ddy_fine(0.5);
}