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e2e-local.ts
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179 lines (157 loc) · 5.35 KB
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import fs from "node:fs/promises"
import net from "node:net"
import os from "node:os"
import path from "node:path"
async function freePort() {
return await new Promise<number>((resolve, reject) => {
const server = net.createServer()
server.once("error", reject)
server.listen(0, () => {
const address = server.address()
if (!address || typeof address === "string") {
server.close(() => reject(new Error("Failed to acquire a free port")))
return
}
server.close((err) => {
if (err) {
reject(err)
return
}
resolve(address.port)
})
})
})
}
async function waitForHealth(url: string) {
const timeout = Date.now() + 120_000
const errors: string[] = []
while (Date.now() < timeout) {
const result = await fetch(url)
.then((r) => ({ ok: r.ok, error: undefined }))
.catch((error) => ({
ok: false,
error: error instanceof Error ? error.message : String(error),
}))
if (result.ok) return
if (result.error) errors.push(result.error)
await new Promise((r) => setTimeout(r, 250))
}
const last = errors.length ? ` (last error: ${errors[errors.length - 1]})` : ""
throw new Error(`Timed out waiting for server health: ${url}${last}`)
}
const appDir = process.cwd()
const repoDir = path.resolve(appDir, "../..")
const opencodeDir = path.join(repoDir, "packages", "opencode")
const extraArgs = (() => {
const args = process.argv.slice(2)
if (args[0] === "--") return args.slice(1)
return args
})()
const [serverPort, webPort] = await Promise.all([freePort(), freePort()])
const sandbox = await fs.mkdtemp(path.join(os.tmpdir(), "opencode-e2e-"))
const keepSandbox = process.env.OPENCODE_E2E_KEEP_SANDBOX === "1"
const serverEnv = {
...process.env,
OPENCODE_DISABLE_SHARE: process.env.OPENCODE_DISABLE_SHARE ?? "true",
OPENCODE_DISABLE_LSP_DOWNLOAD: "true",
OPENCODE_DISABLE_DEFAULT_PLUGINS: "true",
OPENCODE_EXPERIMENTAL_DISABLE_FILEWATCHER: "true",
OPENCODE_TEST_HOME: path.join(sandbox, "home"),
XDG_DATA_HOME: path.join(sandbox, "share"),
XDG_CACHE_HOME: path.join(sandbox, "cache"),
XDG_CONFIG_HOME: path.join(sandbox, "config"),
XDG_STATE_HOME: path.join(sandbox, "state"),
OPENCODE_E2E_PROJECT_DIR: repoDir,
OPENCODE_E2E_SESSION_TITLE: "E2E Session",
OPENCODE_E2E_MESSAGE: "Seeded for UI e2e",
OPENCODE_E2E_MODEL: "opencode/gpt-5-nano",
OPENCODE_CLIENT: "app",
} satisfies Record<string, string>
const runnerEnv = {
...serverEnv,
PLAYWRIGHT_SERVER_HOST: "127.0.0.1",
PLAYWRIGHT_SERVER_PORT: String(serverPort),
VITE_OPENCODE_SERVER_HOST: "127.0.0.1",
VITE_OPENCODE_SERVER_PORT: String(serverPort),
PLAYWRIGHT_PORT: String(webPort),
} satisfies Record<string, string>
let seed: ReturnType<typeof Bun.spawn> | undefined
let runner: ReturnType<typeof Bun.spawn> | undefined
let server: { stop: () => Promise<void> | void } | undefined
let inst: { Instance: { disposeAll: () => Promise<void> | void } } | undefined
let cleaned = false
const cleanup = async () => {
if (cleaned) return
cleaned = true
if (seed && seed.exitCode === null) seed.kill("SIGTERM")
if (runner && runner.exitCode === null) runner.kill("SIGTERM")
const jobs = [
inst?.Instance.disposeAll(),
server?.stop(),
keepSandbox ? undefined : fs.rm(sandbox, { recursive: true, force: true }),
].filter(Boolean)
await Promise.allSettled(jobs)
}
const shutdown = (code: number, reason: string) => {
process.exitCode = code
void cleanup().finally(() => {
console.error(`e2e-local shutdown: ${reason}`)
process.exit(code)
})
}
const reportInternalError = (reason: string, error: unknown) => {
console.warn(`e2e-local ignored server error: ${reason}`)
console.warn(error)
}
process.once("SIGINT", () => shutdown(130, "SIGINT"))
process.once("SIGTERM", () => shutdown(143, "SIGTERM"))
process.once("SIGHUP", () => shutdown(129, "SIGHUP"))
process.once("uncaughtException", (error) => {
reportInternalError("uncaughtException", error)
})
process.once("unhandledRejection", (error) => {
reportInternalError("unhandledRejection", error)
})
let code = 1
try {
seed = Bun.spawn(["bun", "script/seed-e2e.ts"], {
cwd: opencodeDir,
env: serverEnv,
stdout: "inherit",
stderr: "inherit",
})
const seedExit = await seed.exited
if (seedExit !== 0) {
code = seedExit
} else {
Object.assign(process.env, serverEnv)
process.env.AGENT = "1"
process.env.OPENCODE = "1"
process.env.OPENCODE_PID = String(process.pid)
const log = await import("../../opencode/src/util/log")
const install = await import("../../opencode/src/installation")
await log.Log.init({
print: true,
dev: install.Installation.isLocal(),
level: "WARN",
})
const servermod = await import("../../opencode/src/server/server")
inst = await import("../../opencode/src/project/instance")
server = servermod.Server.listen({ port: serverPort, hostname: "127.0.0.1" })
console.log(`opencode server listening on http://127.0.0.1:${serverPort}`)
await waitForHealth(`http://127.0.0.1:${serverPort}/global/health`)
runner = Bun.spawn(["bun", "test:e2e", ...extraArgs], {
cwd: appDir,
env: runnerEnv,
stdout: "inherit",
stderr: "inherit",
})
code = await runner.exited
}
} catch (error) {
console.error(error)
code = 1
} finally {
await cleanup()
}
process.exit(code)