You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+1Lines changed: 1 addition & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -80,6 +80,7 @@ Bottom level categories:
80
80
- BREAKING: Migrated from the `maxInterStageShaderComponents` limit to `maxInterStageShaderVariables`, which changes validation in a way that should not affect most programs. This follows the latest changes of the WebGPU spec. By @ErichDonGubler in [#8652](https://github.com/gfx-rs/wgpu/pull/8652), [#8792](https://github.com/gfx-rs/wgpu/pull/8792).
81
81
- Fixed validation of the texture format in GPUDepthStencilState when neither depth nor stencil is actually enabled. By @andyleiserson in [#8766](https://github.com/gfx-rs/wgpu/pull/8766).
82
82
- Tracing support has been restored. By @andyleiserson in [#8429](https://github.com/gfx-rs/wgpu/pull/8429).
83
+
- Pipelines using passthrough shaders now correctly require explicit pipeline layout. By @inner-daemons in #8881.
0 commit comments