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WIP: refactor: use plural "clip distances" for cross-platform layers #393

WIP: refactor: use plural "clip distances" for cross-platform layers

WIP: refactor: use plural "clip distances" for cross-platform layers #393

Triggered via push February 10, 2026 15:05
Status Failure
Total duration 9m 10s
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lazy.yml

on: push
Validate Shaders: Dota2
37s
Validate Shaders: Dota2
Validate Shaders: Sascha Willems Vulkan Tutorial
48s
Validate Shaders: Sascha Willems Vulkan Tutorial
Validate Shaders: dneto0 spirv-samples
44s
Validate Shaders: dneto0 spirv-samples
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3 errors
Validate Shaders: Sascha Willems Vulkan Tutorial
Process completed with exit code 101.
Validate Shaders: dneto0 spirv-samples
Process completed with exit code 101.
Validate Shaders: Dota2
Process completed with exit code 101.