Skip to content

[D3D12] fix setting vertex buffer array stride if 0 (#8260) #296

[D3D12] fix setting vertex buffer array stride if 0 (#8260)

[D3D12] fix setting vertex buffer array stride if 0 (#8260) #296

Triggered via push September 26, 2025 14:59
Status Success
Total duration 4m 52s
Artifacts

lazy.yml

on: push
Validate Shaders: Dota2
1m 16s
Validate Shaders: Dota2
Validate Shaders: Sascha Willems Vulkan Tutorial
1m 35s
Validate Shaders: Sascha Willems Vulkan Tutorial
Validate Shaders: dneto0 spirv-samples
1m 43s
Validate Shaders: dneto0 spirv-samples
Fit to window
Zoom out
Zoom in