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intrinsics.interlocked-methods.ps.hlsl
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// RUN: %dxc -T ps_6_0 -E main -fcgl %s -spirv | FileCheck %s -check-prefix=CHECK -check-prefix=GLSL450
// RUN: %dxc -T ps_6_0 -E main -fcgl -fspv-use-vulkan-memory-model -fspv-target-env=vulkan1.1 %s -spirv | FileCheck %s -check-prefix=CHECK -check-prefix=VULKAN
RWTexture1D <int> g_tTex1di1;
RWTexture1D <uint> g_tTex1du1;
RWTexture2D <int> g_tTex2di1;
RWTexture2D <uint> g_tTex2du1;
RWTexture3D <int> g_tTex3di1;
RWTexture3D <uint> g_tTex3du1;
RWTexture1DArray <int> g_tTex1di1a;
RWTexture1DArray <uint> g_tTex1du1a;
RWTexture2DArray <int> g_tTex2di1a;
RWTexture2DArray <uint> g_tTex2du1a;
RWBuffer <int> g_tBuffI;
RWBuffer <uint> g_tBuffU;
RWStructuredBuffer<uint> g_tRWBuffU;
void main()
{
uint out_u1;
int out_i1;
uint u1;
uint2 u2;
uint3 u3;
uint u1b;
uint u1c;
int i1;
int2 i2;
int3 i3;
int i1b;
int i1c;
////////////////////////////////////////////////////////////////////
///// Test that type mismatches are resolved correctly ////////
////////////////////////////////////////////////////////////////////
// CHECK: [[idx0:%[0-9]+]] = OpLoad %uint %u1
// CHECK-NEXT: [[ptr0:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 [[idx0]] %uint_0
// CHECK-NEXT: [[i1_0:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[iadd0:%[0-9]+]] = OpAtomicIAdd %int [[ptr0]] %uint_1 %uint_0 [[i1_0]]
// VULKAN-NEXT: [[iadd0:%[0-9]+]] = OpAtomicIAdd %int [[ptr0]] %uint_5 %uint_0 [[i1_0]]
// CHECK-NEXT: [[iadd0_u:%[0-9]+]] = OpBitcast %uint [[iadd0]]
// CHECK-NEXT: OpStore %out_u1 [[iadd0_u]]
InterlockedAdd(g_tTex1di1[u1], i1, out_u1); // Addition result must be cast to uint before being written to out_u1
// CHECK: [[ptr1:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_1:%[0-9]+]] = OpLoad %uint %u1
// CHECK-NEXT: [[u1_int:%[0-9]+]] = OpBitcast %int [[u1_1]]
// GLSL450-NEXT: [[iadd1:%[0-9]+]] = OpAtomicIAdd %int [[ptr1]] %uint_1 %uint_0 [[u1_int]]
// VULKAN-NEXT: [[iadd1:%[0-9]+]] = OpAtomicIAdd %int [[ptr1]] %uint_5 %uint_0 [[u1_int]]
// CHECK-NEXT: OpStore %out_i1 [[iadd1]]
InterlockedAdd(g_tTex1di1[u1], u1, out_i1); // u1 should be cast to int before being passed to addition instruction
// CHECK: [[ptr2:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_2:%[0-9]+]] = OpLoad %int %i1
// CHECK-NEXT: [[i1_uint:%[0-9]+]] = OpBitcast %uint [[i1_2]]
// GLSL450-NEXT: [[iadd2:%[0-9]+]] = OpAtomicIAdd %uint [[ptr2]] %uint_1 %uint_0 [[i1_uint]]
// VULKAN-NEXT: [[iadd2:%[0-9]+]] = OpAtomicIAdd %uint [[ptr2]] %uint_5 %uint_0 [[i1_uint]]
// CHECK-NEXT: OpStore %out_u1 [[iadd2]]
InterlockedAdd(g_tTex1du1[u1], i1, out_u1); // i1 should be cast to uint before being passed to addition instruction
// CHECK: [[ptr3:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_3:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: [[iadd3:%[0-9]+]] = OpAtomicIAdd %uint [[ptr3]] %uint_1 %uint_0 [[u1_3]]
// VULKAN-NEXT: [[iadd3:%[0-9]+]] = OpAtomicIAdd %uint [[ptr3]] %uint_5 %uint_0 [[u1_3]]
// CHECK-NEXT: [[iadd3_int:%[0-9]+]] = OpBitcast %int [[iadd3]]
// CHECK-NEXT: OpStore %out_i1 [[iadd3_int]]
InterlockedAdd(g_tTex1du1[u1], u1, out_i1); // Addition result must be cast to int before being written to out_i1
// CHECK: [[ptr4:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1b_4:%[0-9]+]] = OpLoad %uint %u1b
// CHECK-NEXT: [[u1b_4_int:%[0-9]+]] = OpBitcast %int [[u1b_4]]
// CHECK-NEXT: [[i1c_4:%[0-9]+]] = OpLoad %int %i1c
// GLSL450-NEXT: [[ace4:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr4]] %uint_1 %uint_0 %uint_0 [[i1c_4]] [[u1b_4_int]]
// VULKAN-NEXT: [[ace4:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr4]] %uint_5 %uint_0 %uint_0 [[i1c_4]] [[u1b_4_int]]
// CHECK-NEXT: OpStore %out_i1 [[ace4]]
InterlockedCompareExchange(g_tTex1di1[u1], u1b, i1c, out_i1); // u1b should first be cast to int
// CHECK: [[ptr5:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1b_5:%[0-9]+]] = OpLoad %int %i1b
// CHECK-NEXT: [[u1c_5:%[0-9]+]] = OpLoad %uint %u1c
// CHECK-NEXT: [[u1c_5_int:%[0-9]+]] = OpBitcast %int [[u1c_5]]
// GLSL450-NEXT: [[ace5:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr5]] %uint_1 %uint_0 %uint_0 [[u1c_5_int]] [[i1b_5]]
// VULKAN-NEXT: [[ace5:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr5]] %uint_5 %uint_0 %uint_0 [[u1c_5_int]] [[i1b_5]]
// CHECK-NEXT: OpStore %out_i1 [[ace5]]
InterlockedCompareExchange(g_tTex1di1[u1], i1b, u1c, out_i1); // u1c should first be cast to int
// CHECK: [[ptr6:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1b_6:%[0-9]+]] = OpLoad %int %i1b
// CHECK-NEXT: [[i1c_6:%[0-9]+]] = OpLoad %int %i1c
// GLSL450-NEXT: [[ace6:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr6]] %uint_1 %uint_0 %uint_0 [[i1c_6]] [[i1b_6]]
// VULKAN-NEXT: [[ace6:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr6]] %uint_5 %uint_0 %uint_0 [[i1c_6]] [[i1b_6]]
// CHECK-NEXT: [[ace6_uint:%[0-9]+]] = OpBitcast %uint [[ace6]]
// CHECK-NEXT: OpStore %out_u1 [[ace6_uint]]
InterlockedCompareExchange(g_tTex1di1[u1], i1b, i1c, out_u1); // original value must be cast to uint before being written to out_u1
// CHECK: [[ptr7:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1b_7:%[0-9]+]] = OpLoad %uint %u1b
// CHECK-NEXT: [[i1c_7:%[0-9]+]] = OpLoad %int %i1c
// CHECK-NEXT: [[i1c_7_uint:%[0-9]+]] = OpBitcast %uint [[i1c_7]]
// GLSL450-NEXT: [[ace7:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr7]] %uint_1 %uint_0 %uint_0 [[i1c_7_uint]] [[u1b_7]]
// VULKAN-NEXT: [[ace7:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr7]] %uint_5 %uint_0 %uint_0 [[i1c_7_uint]] [[u1b_7]]
// CHECK-NEXT: OpStore %out_u1 [[ace7]]
InterlockedCompareExchange(g_tTex1du1[u1], u1b, i1c, out_u1); // i1c should first be cast to uint
// CHECK: [[ptr8:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1b_8:%[0-9]+]] = OpLoad %int %i1b
// CHECK-NEXT: [[i1b_8_uint:%[0-9]+]] = OpBitcast %uint [[i1b_8]]
// CHECK-NEXT: [[u1c_8:%[0-9]+]] = OpLoad %uint %u1c
// GLSL450-NEXT: [[ace8:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr8]] %uint_1 %uint_0 %uint_0 [[u1c_8]] [[i1b_8_uint]]
// VULKAN-NEXT: [[ace8:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr8]] %uint_5 %uint_0 %uint_0 [[u1c_8]] [[i1b_8_uint]]
// CHECK-NEXT: OpStore %out_u1 [[ace8]]
InterlockedCompareExchange(g_tTex1du1[u1], i1b, u1c, out_u1); // i1b should first be cast to uint
// CHECK: [[ptr9:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1b_9:%[0-9]+]] = OpLoad %uint %u1b
// CHECK-NEXT: [[u1c_9:%[0-9]+]] = OpLoad %uint %u1c
// GLSL450-NEXT: [[ace9:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr9]] %uint_1 %uint_0 %uint_0 [[u1c_9]] [[u1b_9]]
// VULKAN-NEXT: [[ace9:%[0-9]+]] = OpAtomicCompareExchange %uint [[ptr9]] %uint_5 %uint_0 %uint_0 [[u1c_9]] [[u1b_9]]
// CHECK-NEXT: [[ace9_int:%[0-9]+]] = OpBitcast %int [[ace9]]
// CHECK-NEXT: OpStore %out_i1 [[ace9_int]]
InterlockedCompareExchange(g_tTex1du1[u1], u1b, u1c, out_i1); // original value must be cast to int before being written to out_i1
//CHECK: [[ptr10:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
//CHECK-NEXT: [[u1_10:%[0-9]+]] = OpLoad %uint %u1
//CHECK-NEXT: [[u1_10_int:%[0-9]+]] = OpBitcast %int [[u1_10]]
//GLSL450-NEXT: [[asmax10:%[0-9]+]] = OpAtomicSMax %int [[ptr10]] %uint_1 %uint_0 [[u1_10_int]]
//VULKAN-NEXT: [[asmax10:%[0-9]+]] = OpAtomicSMax %int [[ptr10]] %uint_5 %uint_0 [[u1_10_int]]
//CHECK-NEXT: [[asmax10_uint:%[0-9]+]] = OpBitcast %uint [[asmax10]]
//CHECK-NEXT: OpStore %out_u1 [[asmax10_uint]]
// u1 should be cast to int first.
// AtomicSMax should be performed.
// Result should be cast to uint before being written to out_u1.
InterlockedMax(g_tTex1di1[u1], u1, out_u1);
// CHECK: [[ptr11:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_11:%[0-9]+]] = OpLoad %int %i1
// CHECK-NEXT: [[i1_11_uint:%[0-9]+]] = OpBitcast %uint [[i1_11]]
// GLSL450-NEXT: [[aumin11:%[0-9]+]] = OpAtomicUMin %uint [[ptr11]] %uint_1 %uint_0 [[i1_11_uint]]
// VULKAN-NEXT: [[aumin11:%[0-9]+]] = OpAtomicUMin %uint [[ptr11]] %uint_5 %uint_0 [[i1_11_uint]]
// CHECK-NEXT: [[aumin11_int:%[0-9]+]] = OpBitcast %int [[aumin11]]
// CHECK-NEXT: OpStore %out_i1 [[aumin11_int]]
// i1 should be cast to uint first.
// AtomicUMin should be performed.
// Result should be cast to int before being written to out_i1.
InterlockedMin(g_tTex1du1[u1], i1, out_i1);
/////////////////////////////////////////////////////////////////////////////
///// Test all Interlocked* functions on various resource types ////////
/////////////////////////////////////////////////////////////////////////////
// CHECK: [[ptr12:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_12:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicIAdd %int [[ptr12]] %uint_1 %uint_0 [[i1_12]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicIAdd %int [[ptr12]] %uint_5 %uint_0 [[i1_12]]
InterlockedAdd (g_tTex1di1[u1], i1);
// CHECK: [[ptr13:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_13:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[iadd13:%[0-9]+]] = OpAtomicIAdd %int [[ptr13]] %uint_1 %uint_0 [[i1_13]]
// VULKAN-NEXT: [[iadd13:%[0-9]+]] = OpAtomicIAdd %int [[ptr13]] %uint_5 %uint_0 [[i1_13]]
// CHECK-NEXT: OpStore %out_i1 [[iadd13]]
InterlockedAdd (g_tTex1di1[u1], i1, out_i1);
// CHECK: [[ptr14:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_14:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicAnd %int [[ptr14]] %uint_1 %uint_0 [[i1_14]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicAnd %int [[ptr14]] %uint_5 %uint_0 [[i1_14]]
InterlockedAnd (g_tTex1di1[u1], i1);
// CHECK: [[ptr15:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_15:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[and15:%[0-9]+]] = OpAtomicAnd %int [[ptr15]] %uint_1 %uint_0 [[i1_15]]
// VULKAN-NEXT: [[and15:%[0-9]+]] = OpAtomicAnd %int [[ptr15]] %uint_5 %uint_0 [[i1_15]]
// CHECK-NEXT: OpStore %out_i1 [[and15]]
InterlockedAnd (g_tTex1di1[u1], i1, out_i1);
// CHECK: [[ptr16:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_16:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicUMax %uint [[ptr16]] %uint_1 %uint_0 [[u1_16]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicUMax %uint [[ptr16]] %uint_5 %uint_0 [[u1_16]]
InterlockedMax(g_tTex1du1[u1], u1);
// CHECK: [[u2_17:%[0-9]+]] = OpLoad %v2uint %u2
// CHECK-NEXT: [[ptr17:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex2di1 [[u2_17]] %uint_0
// CHECK-NEXT: [[i1_17:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[asmax17:%[0-9]+]] = OpAtomicSMax %int [[ptr17]] %uint_1 %uint_0 [[i1_17]]
// VULKAN-NEXT: [[asmax17:%[0-9]+]] = OpAtomicSMax %int [[ptr17]] %uint_5 %uint_0 [[i1_17]]
// CHECK-NEXT: OpStore %out_i1 [[asmax17]]
InterlockedMax(g_tTex2di1[u2], i1, out_i1);
// CHECK: [[ptr18:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex2du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_18:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicUMin %uint [[ptr18]] %uint_1 %uint_0 [[u1_18]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicUMin %uint [[ptr18]] %uint_5 %uint_0 [[u1_18]]
InterlockedMin(g_tTex2du1[u2], u1);
// CHECK: [[u3_19:%[0-9]+]] = OpLoad %v3uint %u3
// CHECK-NEXT: [[ptr19:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex3di1 [[u3_19]] %uint_0
// CHECK-NEXT: [[i1_19:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[asmin19:%[0-9]+]] = OpAtomicSMin %int [[ptr19]] %uint_1 %uint_0 [[i1_19]]
// VULKAN-NEXT: [[asmin19:%[0-9]+]] = OpAtomicSMin %int [[ptr19]] %uint_5 %uint_0 [[i1_19]]
// CHECK-NEXT: OpStore %out_i1 [[asmin19]]
InterlockedMin(g_tTex3di1[u3], i1, out_i1);
// CHECK: [[ptr20:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex3du1 {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_20:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicOr %uint [[ptr20]] %uint_1 %uint_0 [[u1_20]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicOr %uint [[ptr20]] %uint_5 %uint_0 [[u1_20]]
InterlockedOr (g_tTex3du1[u3], u1);
// CHECK: [[ptr21:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1a {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_21:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[or21:%[0-9]+]] = OpAtomicOr %int [[ptr21]] %uint_1 %uint_0 [[i1_21]]
// VULKAN-NEXT: [[or21:%[0-9]+]] = OpAtomicOr %int [[ptr21]] %uint_5 %uint_0 [[i1_21]]
// CHECK-NEXT: OpStore %out_i1 [[or21]]
InterlockedOr (g_tTex1di1a[u2], i1, out_i1);
// CHECK: [[ptr22:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1a {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_22:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicXor %uint [[ptr22]] %uint_1 %uint_0 [[u1_22]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicXor %uint [[ptr22]] %uint_5 %uint_0 [[u1_22]]
InterlockedXor(g_tTex1du1a[u2], u1);
// CHECK: [[ptr23:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tTex1di1a {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1_23:%[0-9]+]] = OpLoad %int %i1
// GLSL450-NEXT: [[xor23:%[0-9]+]] = OpAtomicXor %int [[ptr23]] %uint_1 %uint_0 [[i1_23]]
// VULKAN-NEXT: [[xor23:%[0-9]+]] = OpAtomicXor %int [[ptr23]] %uint_5 %uint_0 [[i1_23]]
// CHECK-NEXT: OpStore %out_i1 [[xor23]]
InterlockedXor(g_tTex1di1a[u2], i1, out_i1);
// CHECK: [[ptr24:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tTex1du1a {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_24:%[0-9]+]] = OpLoad %uint %u1
// CHECK-NEXT: [[u1b_24:%[0-9]+]] = OpLoad %uint %u1b
// GLSL450-NEXT: {{%[0-9]+}} = OpAtomicCompareExchange %uint [[ptr24]] %uint_1 %uint_0 %uint_0 [[u1b_24]] [[u1_24]]
// VULKAN-NEXT: {{%[0-9]+}} = OpAtomicCompareExchange %uint [[ptr24]] %uint_5 %uint_0 %uint_0 [[u1b_24]] [[u1_24]]
InterlockedCompareStore(g_tTex1du1a[u2], u1, u1b);
// CHECK: [[ptr25:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_int %g_tBuffI {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[i1b_25:%[0-9]+]] = OpLoad %int %i1b
// CHECK-NEXT: [[i1c_25:%[0-9]+]] = OpLoad %int %i1c
// GLSL450-NEXT: [[ace25:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr25]] %uint_1 %uint_0 %uint_0 [[i1c_25]] [[i1b_25]]
// VULKAN-NEXT: [[ace25:%[0-9]+]] = OpAtomicCompareExchange %int [[ptr25]] %uint_5 %uint_0 %uint_0 [[i1c_25]] [[i1b_25]]
// CHECK-NEXT: OpStore %out_i1 [[ace25]]
InterlockedCompareExchange(g_tBuffI[u1], i1b, i1c, out_i1);
// CHECK: [[ptr26:%[0-9]+]] = OpImageTexelPointer %_ptr_Image_uint %g_tBuffU {{%[0-9]+}} %uint_0
// CHECK-NEXT: [[u1_26:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: [[ae26:%[0-9]+]] = OpAtomicExchange %uint [[ptr26]] %uint_1 %uint_0 [[u1_26]]
// VULKAN-NEXT: [[ae26:%[0-9]+]] = OpAtomicExchange %uint [[ptr26]] %uint_5 %uint_0 [[u1_26]]
// CHECK-NEXT: OpStore %out_u1 [[ae26]]
InterlockedExchange(g_tBuffU[u1], u1, out_u1);
// CHECK-NEXT: [[u1:%[0-9]+]] = OpLoad %uint %u1
// CHECK-NEXT: [[ptr:%[0-9]+]] = OpAccessChain %_ptr_Uniform_uint %g_tRWBuffU %int_0 [[u1]]
// CHECK-NEXT: [[u1_0:%[0-9]+]] = OpLoad %uint %u1
// GLSL450-NEXT: [[add:%[0-9]+]] = OpAtomicIAdd %uint [[ptr]] %uint_1 %uint_0 [[u1_0]]
// VULKAN-NEXT: [[add:%[0-9]+]] = OpAtomicIAdd %uint [[ptr]] %uint_5 %uint_0 [[u1_0]]
// CHECK-NEXT: OpStore %out_u1 [[add]]
InterlockedAdd(g_tRWBuffU[u1], u1, out_u1);
}