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Some cMake version need Build mode define via the directive CMAKE_BUILD_TYPE or via --Config when we launch the build. This is why i put the boths possibilities
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Some CMake version need Build mode define via the directive CMAKE_BUILD_TYPE or via --Config when we launch the build. This is why i put the boths possibilities
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By the way you need before, to make sure, you have needed dependencies.
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@@ -172,13 +172,13 @@ you need many lib : opengl and cocoa framework
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</blockquote></details>
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## Thats all folks :-)
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## That's all folks :-)
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You can check by example in this repo with the file CustomImGuiFileDialogConfig.h :
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- this trick was used for have custom icon font instead of labels for buttons or messages titles
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- this trick was used to have custom icon font instead of labels for buttons or messages titles
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- you can also use your custom imgui button, the button call stamp must be same by the way :)
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The Custom Icon Font (in CustomFont.cpp and CustomFont.h) was made with ImGuiFontStudio (https://github.com/aiekick/ImGuiFontStudio) i wrote for that :)
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