Commit 2462370
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[OPT] fix loop with recursive types in trim pass
When a type was recursive (or for the matter any instruction ID
usage), the DFSWhile implementation would loop indefinitely.
Added a history map to keep track of the visited instructions.
Required for microsoft/DirectXShaderCompiler#7163
Signed-off-by: Nathan Gauër <[email protected]>1 parent a48b473 commit 2462370
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