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shader "Compilation failed" error #201

@snowzhangy

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@snowzhangy

I compiled win10 64bit on my laptop intel+nv 1060 gpu without issue.
when I try run any sample scene I see this error message

Running on devices:
0: GeForce GTX 1060
OpenGL interop mode enabled
Camera type: Pinhole
Lens focal length: 35mm
Lens focus distance: 1m
F-Stop: inf
Sensor size: 36x36mm
1 OpenCL submission threads started
Compilation failed!
Dumping source to file:monte_carlo_renderer.cl.failed
Caught exception in Application::Run()
clCreateKernelsInProgram return 0 kernels (OpenCL error code: -2)

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