Skip to content

Commit 8f7498a

Browse files
authored
AMD FSR SDK 2.1.1
1 parent 0836aa7 commit 8f7498a

18 files changed

Lines changed: 36 additions & 36 deletions

Kits/FidelityFX/docs/getting-started/ffx-api.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ Note that the helper functions wrapping API functions only work when linking usi
2323
Starting with AMD FSR™ SDK 2.0.0, the effects previously combined in amd_fidelityfx_dx12.dll are split into multiple DLLs based on effect type:
2424

2525
* amd_fidelityfx_loader_dx12.dll: A small loader DLL, not containing any effect code. This DLL only manages the loading of effect type DLLs to provide the effects to the calling application. It is interface- and behavior-compatible with amd_fidelityfx_dx12.dll.
26-
* amd_fidelityfx_framegeneration_dx12.dll: This DLL contains providers for the latest FSR™ Frame Generation techniques, [FSR™ Frame Generation 4](../techniques/frame-interpolation-ml.md) and [FSR™ Frame Generation Swapchain 4](../techniques/frame-interpolation-swap-chain-ml.md), as well as legacy ones, [FSR™ Frame Generation 3](../techniques/frame-interpolation.md) and [FSR™ Frame Generation Swapchain 3](../techniques/frame-interpolation-swap-chain.md).
26+
* amd_fidelityfx_framegeneration_dx12.dll: This DLL contains providers for the latest FSR™ Frame Generation techniques, [FSR™ Frame Generation 4](../techniques/frame-interpolation-ml.md) and [FSR™ Frame Generation Swapchain 4](../techniques/frame-interpolation-swap-chain.md), as well as legacy ones, [FSR™ Frame Generation 3](../techniques/frame-interpolation.md) and [FSR™ Frame Generation Swapchain 3](../techniques/frame-interpolation-swap-chain.md).
2727
* amd_fidelityfx_upscaler_dx12.dll: This DLL contains providers for the latest FSR™ Upscaling technique ([FSR™ Super Resolution 4](../techniques/super-resolution-ml.md)) as well as legacy ones ([FSR™ Super Resolution 3](../techniques/super-resolution-upscaler.md) and [FSR™ Super Resolution 2](../techniques/super-resolution-temporal.md)).
2828
* amd_fidelityfx_denoiser_dx12.dll: This DLL contains the provider for the latest FSR™ Ray Regeneration technique [FSR™ Ray Regeneration 1](../techniques/denoising.md).
2929
* amd_fidelityfx_radiancecache_dx12.dll: This DLL contains the provider for the latest FSR™ Radiance Caching technique [FSR™ Radiance Caching (Preview)](../techniques/radiance-cache.md).

Kits/FidelityFX/docs/getting-started/index.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,7 @@ If you are a registered Xbox developer, you can find AMD FSR™ features availab
2525

2626
<h2>Samples</h2>
2727

28-
Most samples are written in C++, and use the [Cauldron Framework](../../Kits/Cauldron2/dx12/) sample framework.
28+
Most samples are written in C++, and use the [Cauldron Framework](../../../Cauldron2/dx12/) sample framework.
2929

3030
<h2>Open source</h2>
3131

Kits/FidelityFX/docs/techniques/denoising.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -660,5 +660,5 @@ For more details, refer to the changelog.
660660
## See also
661661

662662
- [FSR™ API](../getting-started/ffx-api.md)
663-
- [FSR™ Upscaling](../samples/super-resolution.md)
663+
- [FSR™ Upscaling](../../../../docs/samples/super-resolution.md)
664664
- [FSR™ Naming guidelines](../getting-started/naming-guidelines.md)

Kits/FidelityFX/docs/techniques/frame-interpolation-api.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -150,7 +150,7 @@ CauldronAssert(ASSERT_CRITICAL, !!retCode, L"Configuring FSR FG failed: %d", (ui
150150

151151
If using the frame generation callback, the swapchain will call the callback with appropriate parameters.
152152
Otherwise, the application is responsible for calling the frame generation dispatch and setting parameters itself.
153-
In that case, the frame ID must be equal to the frame ID used in configuration. The command list and output texture can be queried from the frame generation context using [`ffxQuery`](../../api/include/ffx_api.h#L150). See the [sample code](../../Samples/Upscalers/FidelityFX_FSR/dx12/fsrapirendermodule.cpp#L1172) for an example.
153+
In that case, the frame ID must be equal to the frame ID used in configuration. The command list and output texture can be queried from the frame generation context using [`ffxQuery`](../../api/include/ffx_api.h#L150). See the [sample code](../../../../Samples/Upscalers/FidelityFX_FSR/dx12/fsrapirendermodule.cpp#L1172) for an example.
154154

155155
The user context pointers will only be passed into the respective callback functions. FSR™ code will not attempt to dereference them.
156156

-2.85 KB
Binary file not shown.
-5.29 MB
Binary file not shown.
-2.96 KB
Binary file not shown.
-4.75 MB
Binary file not shown.
-1000 KB
Binary file not shown.
-2.93 KB
Binary file not shown.

0 commit comments

Comments
 (0)