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make more operator bool() explicit, notice a missing _BIT suffix in a BLAS flag, add a CAssetConverter::SReserveResult::moveGPUObjects, make IPreHashed helpers more const poiter friendly
// Until `convert` is called, the Buffers and Images are not filled with content and Acceleration Structures are not built, unless found in the `SInput::readCache`
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// WARNING: The Acceleration Structure Pointer WILL CHANGE after calling `convert` if its patch dictates that it will be compacted! (since AS can't resize)
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// TODO: we could also return per-object semaphore values when object is ready for use (would have to propagate two semaphores up through dependants)
// converted IShaders do not have any object that hold a smartptr into them, so we have to persist them in this vector to prevent m_stagingCacheds hold a raw dangling pointer into them
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// converted IShaders do not have any object that hold a smartptr into them, so we have to persist them in this vector to prevent m_stagingCacheds hold a raw dangling pointer into them
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