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"Description": "Sets the invite code used to search for the server in-game. Must contain between 1 and 32 alphanumeric characters. Case-sensitive. Empty or not valid = a new invite code will be generated at server start (which can be imported from 'R5/ServerDescription.json' into this setting for persistence)",
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"Description": "Sets the invite code used to search for the server in-game, if the Connection Mode is set to 'P2P Connection'. Must contain between 1 and 32 alphanumeric characters. Case-sensitive. Empty or not valid = a new invite code will be generated at server start (which can be imported from 'R5/ServerDescription.json' into this setting for persistence)",
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"Keywords": "invite,code,invitecode,search",
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"FieldName": "InviteCode",
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"InputType": "text",
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"Category": "Windrose:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Sets the name of the server. Helpful if invite codes look similar",
"Description": "Sets the connection mode - either via a P2P connection using the ICE protocol (no ports required), or via a direct port connection on the Game Port",
"Description": "Sets the P2P connection service region to use, if the Connection Mode is set to 'P2P Connection'. 'Automatic selection' is based on latency from the server",
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