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2 parents 8dbd878 + ef790a6 commit cfc7a06

7 files changed

Lines changed: 19 additions & 15 deletions

arma3.kvp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,8 @@ Meta.AppIsMultiIPAware=True
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App.DisplayName=Arma 3
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App.RootDir=./arma3/
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App.BaseDirectory=./arma3/233780/
28-
App.SteamWorkshopDownloadLocation=
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App.StoresSupported=SteamWorkshop
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App.StoreDownloadLocations={"SteamWorkshop":""}
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App.ExecutableWin=233780\ArmA3Server{{ServerExecutable}}.exe
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App.ExecutableLinux=233780/arma3server{{ServerExecutable}}
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App.WorkingDir=233780

arma3config.json

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -134,7 +134,7 @@
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"DisplayName": "Load Mods",
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"Category": "Arma 3:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths. Alternatively use the Startup Parameters File option",
137+
"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths. Alternatively use the Startup Parameters File option",
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"Keywords": "mods,addons,modding,modification,workshop,plugins,mod",
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"FieldName": "mod",
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"InputType": "Textarea",
@@ -149,7 +149,7 @@
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"DisplayName": "Load Server Mods",
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"Category": "Arma 3:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths. Alternatively use the Startup Parameters File option",
152+
"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths. Alternatively use the Startup Parameters File option",
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"Keywords": "mods,addons,modding,modification,workshop,plugins,server,servermod",
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"FieldName": "serverMod",
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"InputType": "Textarea",
@@ -164,7 +164,7 @@
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"DisplayName": "Client Mods",
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"Category": "Arma 3:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
167+
"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/arma-3-server-guide/3475#p-7295-h-42-loading-6). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
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"Keywords": "mods,addons,modding,modification,workshop,plugins,client,clientmod",
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"FieldName": "clientmod",
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"InputType": "Textarea",

dayz-experimental.kvp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,8 @@ Meta.AppIsMultiIPAware=True
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App.DisplayName=DayZ (Experimental)
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App.RootDir=./dayz/
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App.BaseDirectory=./dayz/1042420/
28-
App.SteamWorkshopDownloadLocation=
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App.StoresSupported=SteamWorkshop
29+
App.StoreDownloadLocations={"SteamWorkshop":""}
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App.ExecutableWin=1042420\DayZServer_x64.exe
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App.ExecutableLinux=1042420/DayZServer
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App.WorkingDir=1042420

dayz-experimentalconfig.json

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -237,7 +237,7 @@
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"DisplayName": "Load Mods",
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"Category": "DayZ:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
240+
"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
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"Keywords": "mods,addons,modding,modification,workshop,plugins,mod",
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"FieldName": "mod",
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"InputType": "Textarea",
@@ -252,7 +252,7 @@
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"DisplayName": "Load Server Mods",
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"Category": "DayZ:stadia_controller",
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"Subcategory": "Server:dns:1",
255-
"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
255+
"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
256256
"Keywords": "mods,addons,modding,modification,workshop,plugins,server,servermod",
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"FieldName": "serverMod",
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"InputType": "Textarea",
@@ -267,7 +267,7 @@
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"DisplayName": "Client Mods",
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"Category": "DayZ:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
270+
"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
271271
"Keywords": "mods,addons,modding,modification,workshop,plugins,client,clientmod",
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"FieldName": "clientmod",
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"InputType": "Textarea",
@@ -1115,7 +1115,7 @@
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"IsFlagArgument": false,
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"ParamFieldName": "ModDirFormat",
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"IncludeInCommandLine": false,
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"DefaultValue": "false",
1118+
"DefaultValue": "true",
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"EnumValues": {
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"False": "false",
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"True": "true"

dayz-original.kvp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -25,7 +25,8 @@ Meta.AppIsMultiIPAware=True
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App.DisplayName=DayZ (Stable)
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App.RootDir=./dayz/
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App.BaseDirectory=./dayz/223350/
28-
App.SteamWorkshopDownloadLocation=
28+
App.StoresSupported=SteamWorkshop
29+
App.StoreDownloadLocations={"SteamWorkshop":""}
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App.ExecutableWin=223350\DayZServer_x64.exe
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App.ExecutableLinux=223350/DayZServer
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App.WorkingDir=223350

dayz-originalconfig.json

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -237,7 +237,7 @@
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"DisplayName": "Load Mods",
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"Category": "DayZ:stadia_controller",
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"Subcategory": "Server:dns:1",
240-
"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
240+
"Description": "Semi-colon separated list (moddir1;moddir2) of [mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (not server-side only mods). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
241241
"Keywords": "mods,addons,modding,modification,workshop,plugins,mod",
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"FieldName": "mod",
243243
"InputType": "Textarea",
@@ -252,7 +252,7 @@
252252
"DisplayName": "Load Server Mods",
253253
"Category": "DayZ:stadia_controller",
254254
"Subcategory": "Server:dns:1",
255-
"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
255+
"Description": "Semi-colon separated list (moddir1;moddir2) of [server-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7) to load (the mods are not broadcast to clients). ONE LINE ONLY! Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
256256
"Keywords": "mods,addons,modding,modification,workshop,plugins,server,servermod",
257257
"FieldName": "serverMod",
258258
"InputType": "Textarea",
@@ -267,7 +267,7 @@
267267
"DisplayName": "Client Mods",
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"Category": "DayZ:stadia_controller",
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"Subcategory": "Server:dns:1",
270-
"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates. Otherwise, use mod directory paths relative to the server base directory or full paths",
270+
"Description": "Semi-colon separated list (moddir1;moddir2) of [client-side only mod directories](https://discourse.cubecoders.com/t/dayz-server-guide/3454#p-7248-h-52-loading-7). ONE LINE ONLY! These won't be loaded by the server, but will be used by the Manage Bikeys setting if enabled. Specify simply the mod ID or @modname (as applicable to the Updates settings) for any mods downloaded under Updates or the Store. Otherwise, use mod directory paths relative to the server base directory or full paths",
271271
"Keywords": "mods,addons,modding,modification,workshop,plugins,client,clientmod",
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"FieldName": "clientmod",
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"InputType": "Textarea",
@@ -1115,7 +1115,7 @@
11151115
"IsFlagArgument": false,
11161116
"ParamFieldName": "ModDirFormat",
11171117
"IncludeInCommandLine": false,
1118-
"DefaultValue": "false",
1118+
"DefaultValue": "true",
11191119
"EnumValues": {
11201120
"False": "false",
11211121
"True": "true"

openstarbound.kvp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -30,7 +30,8 @@ Meta.AppIsMultiIPAware=True
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App.DisplayName=OpenStarbound
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App.RootDir=./openstarbound/
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App.BaseDirectory=./openstarbound/server/
33-
App.SteamWorkshopDownloadLocation=
33+
App.StoresSupported=SteamWorkshop
34+
App.StoreDownloadLocations={"SteamWorkshop":""}
3435
App.ExecutableWin=server\win\starbound_server.exe
3536
App.ExecutableLinux=server/linux/starbound_server
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App.WorkingDir=server/win

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