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Copy file name to clipboardExpand all lines: abiotic-factorconfig.json
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[
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{
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"DisplayName": "Disable UE4SS Console",
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"Category": "Abiotic Factor:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "",
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"Keywords": "",
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"FieldName": "Debug.ConsoleEnabled",
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"InputType": "number",
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"Hidden": true,
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"ParamFieldName": "Debug.ConsoleEnabled",
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"DefaultValue": "0",
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"EnumValues": {}
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},
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{
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"DisplayName": "Disable UE4SS GUI Console",
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"Category": "Abiotic Factor:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "",
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"Keywords": "",
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"FieldName": "GuiConsoleEnabled",
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"InputType": "number",
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"Hidden": true,
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"ParamFieldName": "Debug.GuiConsoleEnabled",
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"DefaultValue": "0",
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"EnumValues": {}
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},
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{
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"DisplayName": "Server Name",
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"Category": "Abiotic Factor:stadia_controller",
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"True": "-UseLocalIPs "
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}
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},
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{
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"DisplayName": "Enable UE4SS UObject Listeners",
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"Category": "Abiotic Factor:stadia_controller",
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"Subcategory": "Server:dns:1",
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"Description": "If set, UObject listeners will be created in GUObjectArray to create a fast cache for use instead of iterating GUObjectArray. Recommended to keep disabled for UE4SS mods to avoid crashes",
"DisplayName": "Additional Command Line Arguments",
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"Category": "Abiotic Factor:stadia_controller",
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"3": "High",
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"4": "Precise"
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}
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},
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{
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"DisplayName": "Install UE Scripting System",
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"Category": "Updates",
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"Subcategory": "Runtime Configuration:build:3",
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"Description": "Sets the action to take when the server is updated. If the installation option is selected, the latest build of the [igromanru experimental Unreal Engine 4/5 Scripting System](https://github.com/igromanru/AF-UE4SS) will be installed, allowing the server to be modded",
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